3.2.1 Patch Notes
Awesome job of hunting down and fixing those bugs!
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Seems like a solid update. Necromancy net is dropping VERY rarely though...
Quit after Legion, rejoined PoE to see what the game's like now in 3.12.
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Einhar's capture dialogue no longer plays 100% of the time.
WHY???? I swear if they make some maven "Simon says" insta-death minigame, sirus, exarch ball minigame then i wont play poe2.
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" You can upgrade thaumaturgical nets, which makes necromancy nets far too common | |
"GGG, thank you!!! "I was waiting and waiting for a fix like this, thank you! "Is this why I was running out of nets during progression? I'd often hit the net skill multiple times to be sure of a capture because of the clunky and de-sync prone process of casting a net. Glad you fixed this. I hope 3.2.1 makes capturing beasts less of a fail mechanic. I guess we'll find out soon. GGG, at least you addressed a good number of complaints regarding Bestiary. Love to see the addition of notifications for captured/enraged beasts and a Menagerie capacity warning. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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Anything for map drops??
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even though many people were pissed about that vote to not add the corpse capturing, I think you guys did a great job integrating this as a type of net, also I think it is great as it will help overpowered "main end game" builds that can one-shot anything. Still, the league need some changes like increasing the number of beasts to capture, also making it more rewarding; it feels like a bummer this league does not yet compare to the last four, hopefully with time and more editing it will be a great league.
Overall, good job; you guys seem to be on your way to make it better. |
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" Oh god this, sigh, if orbs are cheap I guess we can just buy them and trash them to get rid of white mobs. Guess i'll see on that price. If they aren't I expect a way to dump my white / blue mobs that I caught as 99% of the recipes are rare mobs only making those useless except the leveling item recipes. Last edited by ValheruWolf on Mar 15, 2018, 9:16:42 AM
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This net system is still strange. The game should choose the net necro or not automaticly. By the way I found more exorbs than necro nets. So the necto net does not really matter. Also we need 2 parts of nets in our micro inventory. An the net system should be e.g. t1 up to level 10 monsters, t2 up to level 20 monsters and so on.
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Nice updates and fixes. Thank you!
Necromancy nets are AMAZING! I have only used one once, and it was to capture a legendary that was one shot by my minions because I just could not net it in time as soon as it came into the corner of my screen. I didn't see an update for adding to our chat log a small line of text or some kind of confirmation that we caught a beast while in a party. I know you guys plan to do it and are aware of it. :) It's just one of those quality of life changes to the game that I am indeed on the edge of my seat waiting for. Also I noticed that people are asking for an option to delete beasts. That would be awesome since I don't always want to craft items to free up space in my menagerie. Maybe we can somehow set them free? As for Einhar.... The "Haha, you are captured! Stupid beast." makes me giggle every time and even though I've been hearing him say it every day since launch, I STILL laugh. I hope to still hear it, even if it's not as often. Achievement hunter!
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