[3.9] Pure Phys Skeletons & Friends Necromancer — Beginner/SSF/Budget Build
" A lvl 25 Spectre gem. If u pick a lvl 21 u can (+1 wand, +1 wand, +2 helmet or +2 ascendency) = Lvl 25 gem If u pick a lvl 20 u can (+1 wand, +1 wand, +3 helmet or +2 ascendency) = lvl 25+ gem Last edited by Dendol#4182 on Jan 17, 2020, 1:03:32 PM
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INDOMITABLE ARMY on AMMY, anything else is begging for Animate Guard death
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"Depending on a situation, your AG will die, there are some combinations that occur that have potential to deal a lot of damage, for example bosses that use Firestorm (if you have extra ele, extra fire dmg or anything else that decrease res or rank up elemental damage mods on the map) can be deadly (especially if combined with that expanding fire circle (not sure of the name). Allies can not die can be high damage as well if they spam a lot of AOEs. I think people mentioned chaos golem here before as well. Basically most people check map mods for physical reflect and go, everything goes well and smooth on trash mobs, until boss time or morph that can offer some resistance and has time to cast some skills on you, then it's time of reckoning. If you see a lot of spammy skills going off, check AG health, if it's going down, then it's time to run. For crazy burst damage, there's very little one can do. As for AG gear, I think one has to use on +Life/+10% Life as ES/+ 2% Life regeneration mods (at least that's what I have on rare chest). This will give you approximately 40k HP / 4k ES. and depending on your tree, 4% life regen (1.6k per second). If you add Mask of the Stitched Demon then your AG regen goes up to around 11% (4.4k per second). Edit: Belly of the Beast just adds some HP, like 4-5k, which can be eaten up pretty quickly by random mechanics Last edited by mahoumage#4357 on Jan 17, 2020, 1:42:37 PM
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I need some help trying to figure out what to upgrade next. Thanks in advance!
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" Thanks for all that I will try some of them out changed out a few jewels and it already boosted it to 150k from 121k with just the gem changes of adding pride and generosity |
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https://pathofexile.gamepedia.com/Animate_Guardian
Ambu's charge is a terrible choice for Animate Guardian as it does NOT SHARE endurance charges with you. Belly of the beast is good for AG. What about the passive Grave Intentions and the helm Mask of the Stitched Demon? Your AG would have roughly 30k+ Life regen per second with those. It's just an expensive combo with the Mask costing upwards of 400C right now, and Grave intentions costing 6 Passives, or 3 for those utilizing the Doryani Jewel. |
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" What are your thoughts on Diabolist? Because we are now teching out Enfeeble, wouldn't it be good? How important is the armor/life regen on Warrior's Blood nod and the smaller nods we are taking? I was thinking go for Devotion and the small life nods instead for more life, thoughts? There was a guy who suggested Intuitive Leap Jewel I actually like that idea, free up 5 points. Has anyone tried it yet? |
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Anybody can tell me if work with a skeleton vaal? If not what is a recomendation?
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" Diabolist will keep up Enfeeble from time to time but I don't really run enfeeble anywhere in my setup. Can't say I've really tested them out at all. There's a 1 curse limit by default with minions as well as with this build. Vulnerability has a more tangible effect for a phys build so I lean towards that instead of Enfeeble. Life is Life. If you would prefer to go Devotion over the Warrior's blood nodes, go for it. If you're dropping MoM though, I recommend getting both. Test it out, go with what feels better to you. Orbs of Regret are easy to come by. Intuitive leap sacrifices a jewel slot for a few passives. Figure out if there's something you want more than those passives that makes up for losing a jewel slot. To Dust jewels are extremely powerful for this build. Look around to see if there's something you can spend a few passives on that gets you more value than a To Dust and you'll have your answer. " Soul Catcher causes Vaal skills to deal increased damage. Vaal Summon Skeletons is a Vaal skill that summons MINIONS that deal damage. The skill itself does no damage and as such the flask will not improve Skeleton damage whatsoever. The reduced soul cost and so on will work, but your Vaal Skeletons won't do any more damage during the flask effect as they are not part of the Vaal Skill. They're just summoned by it. There's a flask section in the original post. Go with those. Last edited by Solanales#2058 on Jan 17, 2020, 2:34:06 PM
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Anyone experimented with high zoom-zoom variation? I was doing some low level missions in white maps, and straight our switched out my chest for Tabula with Slave Driver set up, and clear is pretty fast. My set up was:
Main Damage With this they deal around 60k damage per second, Phantasms do around 48k per second (according to POB). Lightning Penetration will give greater damage numbers (around 100k per Spectre). That's with 20/20 gems. Good enough for trash mobs I think. Running and gunning. Since I'm always on Quicksilver, if there's a pack and minions are still behind just use Convocation and Slave Drivers just go nuclear. Anyone has any feedback or any better variation for quick clears? PS: I guess same can be achieved just with regular links + Convocation Last edited by mahoumage#4357 on Jan 17, 2020, 2:59:33 PM
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