Poll: Should we add Nets that work on Dead Beasts?
Poll: Should we add Nets that work on Dead Beasts?
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No, it would ruin the league experience imo, i like how now people without op damaging builds have some sort of advantage... even tho let's be honest, unless you go full retard there's no way you're killing the beasts right away, you just need to net them and then you can even oneshot them. If they want the beasts they'll have to slow down a bit, feels more than alright to me!
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A suggestion concerning the monster targeting problem.
Once you target the monster, it stays targeted like it is marked. That would solve the issue of losing track of the monster when too much action is going on. This is a problem even for someone like me who plays SSF, likes the league and wants to engage with it. I play summoner, I don´t have issues with the league and when my summons kill a beast before I throw the net I take that L. But when I lose track of the monster during all the different effects, it doesn´t feel good. Changing the targeting would be HUGE. Click on the monster, now it´s marked and the net is auto aimed. |
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" Now if only that were the singular point encapsulated in my post. |
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Well. Another option is to be able to throw a net on a healthy animal at like over 80% life and fight it in it's enraged state and when it's life drops low enough it's auto captured.
This way you can capture beasts you would normal 1-2 shot or if you use a bunch of DOT or minions in your build. So your options are get it low first for an easier fight or have a harder fight, but you don't need to pay attention to their health. Seriousness aside it's also weird that they need to be alive to capture when the first thing the guy does is turn them to meat juice before tossing it through the portal. That's like saying the cows need to be alive when you toss them into the meat grinder. Having him summon a portal under the animals and drop them through would make more sense. |
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" Agree. But let us put "Tora's Mark" on the beast and display its status and health up top beside the targeted mob space. When 'V' is pressed the net deploys to that marked beast. Filthy Casual Scrub.
"Belief is the strongest metal of them all." - Izaro |
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.. double post ..
Filthy Casual Scrub. "Belief is the strongest metal of them all." - Izaro Last edited by element274#1105 on Mar 5, 2018, 5:12:23 AM
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The majority of outspoken opinions do not seem to reflect the numbers. What's going on?
I know people who like to exploit systems are more likely to use it here to win the vote, spending their time voting with multiple accounts instead of discussing here. Should we really let the future of the game be decided based on such exploits? Should we start being dishonest as well and cast multiple votes on no? I hope it won't come down to that. Key to listening to your community is the word itself. Don't look, listen. There have been many great points made against inclusion if "dead nets" and only one in favour of it. If we can address the issue of control for summoners, we don't need these nets at all, as far as I can tell. Carry on my waypoint son, there'll be peace when maps are done. Lay your portal gem to rest, don't you die no more. 'Cause it's a bitter sweet symphony this league. Try to make maps meet, you're a slave to the meta, then you leave. Last edited by Xavathos#5130 on Mar 5, 2018, 5:13:10 AM
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I don't like the idea of a poll being the deciding factor. We've supported you guys for years because we believe in your vision for the game, and trust you to make the right choices on your own.
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If this vote passes as a yes, please take the rarity into consideration when you see how close this was to a tie of yes and no. If people wanted 49% no, they really aren't going to want this feature abundant.
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I would vote yes only if those nets are very very rare (>1EX per net on the market), but considering how GGG get used to care casuals nowadays, the "Yes, but more rare" option will probably become something like 3 chaos a net.
So I vote NO. Last edited by Drosophila#6951 on Mar 5, 2018, 5:15:27 AM
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