[3.3] Lava Trapper - 550k Shaper dps Burning Ground - MOM Trickster Fire Trapper
INTRO
I’ve started using traps since my first day in Poe in February 2013, and for those who can remember, in early 2013 traps were not developed at all. Basically I was among the firsts using traps and trying to bring them in end-game. Moreover i don’t like to play the same build differte times, that’s why i’ve theorycrafted it before Beastiary League started and not played this build yet. This is my Bestiary League starter. Guide will be updated as long as i'll progress in the Bestiary League. Probably due to a bug, the skill effect duration of Prolonged Pain applies to traps, making their duration of 0,4s instead of 0,0 ->not a big problem Solved in 3.3 [3.3] Changes With 3.3 patch developed, fire trap, and expecially its burning ground, got heavely buffed. Only drawback is the duration of the burning ground, which is actually 25% of what it was before. on the other side, we have no more cooldown in firetrap, a lot higher damage: all in all build was HEAVILY BUFFED Accordingly to 3.3 patch, there are basically no changes on the tree, we will just switch Elemental focus with Efficacy (we have about 60% to ignite it's a pity waste this dps source) and we can switch Swift Affliction with Controlled Destruction or Combustion if we look for an higher burning ground duration We lose bestiary gear: we can just use a Carcass Jack or a Tinkerskin and a rare amulet Following in the guid you will find 2 updated PoB link: 1 taking into consideration Bestiary Gear (the BiS for this build), the other using common gear BUILD CONCEPT The build revolves basically on the burning ground created by fire trap, so we will focus mostly into
Dual curses + Aspect of the spider will ease the boss fights. Currently using offensive curse (Flammability) as a trap, like it to be honest Consider we want to make the screen a lava ground, sunblast and cheap construction will be used to make traps trigger instantly. STATS - 6500 ehp with MOM - 550k dps vs shaper - 2 Curse + Aspect of the Spider/Herald of Ash - Cheap (non crit build) - Will be unbelievably buffed in 3.3 update (fire trap boost)
POB Link
No Bestiary Gear Link https://pastebin.com/R7CUwsM0 Bestiary Gear Link https://pastebin.com/nx6eg651 VIDEOS T14 Corrupted Dark Forest, lvl 89 with still a 5linked Short build showcase: lvl 82 in a T8 Shaped Peninsula Map T10 Shaped Maze Map - Lvl 83 with 19/0 gem in a 5l PROGRESSION Here i'll update my progression in Bestiary League
Spoiler
- Struggled a bit in early game, but things changed when i started using Searing Touch - 5 linked Searing Touch tnx to the Prophecy i was lucky to get (colors are not correct, i'm waiting for more chromatics - Completed 3 Labs, up to merciless, without any effort - Mapping at Lvl 67 with 3,5k Hp, 14k burning ground dps tooltip, resistance are 30% lightning, 60% cold, 70% fire, but i can kill boss easily - Actually lvl 81, mapping up to Tier 8, 38k unbuffed burning ground (in town), all gems 19/0 (Fire trap, conc effect, ele focus, swift affliction, burning damage) - Completed Uber Lab at lvl 83 without efforts - Crafted Aspect of the Spider on my amulet, bought a Fenumu's Shroud for a couple of chaos and a level 21/0 Fire trap for 1 chaos - Mapping in T13-14 without problems (actually i'm completing the Atlas) TREE, BANDITS, ASCENDACY, PANTHEON
Spoiler
Tree
Level 50
https://www.pathofexile.com/passive-skill-tree/3.2.0/AAAABAYCABzcm6EdFO4VCPTxbI8a2-dJUYCz6-6jo6cIYqz31-OEbIymvpitVUsmlVXGuJMi9NhU8NVaubTFbAuXhXF5muAOSFNSPV_aO4w2TLNqQ3tfNPeRR6yYRZ2VLjOjdm8SaX_GnaptGZeVt3U6WAQHg9sulDY9EZbydfiXcFGX9I9GBx5h4hcciw6U8Z7EG8hUR36wXfJSUyj6PLa86iGwBkCTJw==
Level 78
https://www.pathofexile.com/passive-skill-tree/3.2.0/AAAABAYCABzcm6GXLR0U7hUI9PFsjxqbhryq2-eiAElRgLPr7qOjpwhirPfX44RsjO98pr7BxZitVUsmlVXGuJO3PiL0ZKrYVPDVgsfwH5_fWrm0xWwLl4VxeZrgDkhTUgSzPV_Yvdo7jDZMs1ZIakP56HtfNPfxipFHrJiFMuwYRZ2VLjOjdm8SaUVH_gp_xp2qbRmXlbd1OlgEB4PbLpQ2PTLREZbydWo2-JfP3XBRl_SPRgceYeIXHNgkQYeLDpTxnsRJTzwFG8hUR36wXfJSUyj6PLbAZrzqIbAGQJMn
Bandits
Kill all for 2 points
Ascendancy
Trickster Compared to Saboteur, it gives a lot more DOT dps (damage over time, frenzy and power charges, more mana) and Life. Mana, ES gained on kill, which is sweet. In order of importance: Patient Reaper - Prolonged Pain - Swift Killer - Weave The Arcane
Pantheon
Soul of Solaris for boss fights Soul of Tukohama LEVELLING TIPS
GEAR
Gear description
The only required gear are cheap one: - Searing touch: Greatly boost our fire trap damage - Sunblast: Gives trap damage, fire resistance and makes our trap trigger almost instantly - Cheap Construction: we need 2 of them in order to make traps trigger once they hit the ground - Windscream for our 3rd curse - Aspect of the Spider crafted on a piece of gear and a Fenumu's Shroud to increase the effect Focus on HP, mana and resists on the other piece of gear
Usefull gear for levelling
My Gear
GEMS
Socketed in Searing Touch
Fire Trap + Burning Damage + Concentrated Effect + Efficacy + Swift Affliction/Controlled Destruction/Combustion + Trap and Mine Damage / Cluster Traps
Socketed in boots
Vaal Lightning Trap + Increased Duration + Greater Multiple Projectile + Flame Dash
Socketed in Helmet
Elemental Focus / Herald of Ash + Blasphemy + Enlighten + Flame Dash/Lightning Warp
Socketed in shaped gloves with trap support
Sock Nova + Cluster Trap + Flammability + Lightning Trap
Socketed in Chest
Scorching Ray + Cast while Channeling + Fros Wall + Summon Flame Golem + Orb of Storms + Increased Critical Strikes In your chest you can socked what you prefer. Scorching ray is to increase our dps, but not required TIPS
END MY OTHER BUILDS
Spoiler
Last edited by Effe86#2062 on Jun 2, 2018, 1:58:43 PM Last bumped on Jul 20, 2018, 1:02:57 PM
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Reserved
[spoiler="Old Guide Version"] INTRO[hr] I’ve started using traps since my first day in Poe in February 2013, and for those who can remember, in early 2013 traps were not developed at all. Basically I was among the firsts using traps and trying to bring them in end-game. Moreover i don’t like to play the same build differte times, that’s why i’ve theorycrafted it before Beastiary League started and not played this build yet. This is my Bestiary League starter. Guide will be updated as long as i'll progress in the Bestiary League. Probably due to a bug, the skill effect duration of Prolonged Pain applies to traps, making their duration of 0,4s instead of 0,0 ->not a big problem BUILD CONCEPT[hr] The build revolves basically on the burning ground created by fire trap, so we will focus mostly into
Three curses (best if using an Heretic Veil) will ease the boss fights. Consider we want to make the screen a lava ground, sunblast and cheap construction will be used to make traps trigger instantly. STATS[hr] - 6500 ehp with MOM - Over 700k dps only with burning ground - 3 Curse - Cheap (non crit build) [spoiler="POB"] https://pastebin.com/Q9VrJfa5 [/spoiler] VIDEOS[hr] Short build showcase: lvl 82 in a T8 Shaped Peninsula Map T10 Shaped Maze Map - Lvl 83 with 19/0 gem in a 5l PROGRESSION[hr] Here i'll update my progression in Bestiary League [spoiler] - Struggled a bit in early game, but things changed when i started using Searing Touch - 5 linked Searing Touch tnx to the Prophecy i was lucky to get (colors are not correct, i'm waiting for more chromatics - Completed 3 Labs, up to merciless, without any effort - Mapping at Lvl 67 with 3,5k Hp, 14k burning ground dps tooltip, resistance are 30% lightning, 60% cold, 70% fire, but i can kill boss easily - Actually lvl 81, mapping up to Tier 8, 38k unbuffed burning ground (in town), all gems 19/0 (Fire trap, conc effect, ele focus, swift affliction, burning damage) [/spoiler] TREE, BANDITS, ASCENDACY, PANTHEON[hr] [spoiler] [spoiler="Tree"] [spoiler="Level 50"] https://www.pathofexile.com/passive-skill-tree/3.2.0/AAAABAYCABzcnsTAZh0UCPSAs7TFvOrb5_fXpr6jo6cIYqxsC-OEbIy0OOUZmK3YVCaVVcZFR7c-IvRaubiTgsfwH1RH2juboVNSakMEsw5I2L1VS4w2TLOiAJrgM6PjapFH-tIWb5f0j0ZwUQQHg9v-Cn_GnaptGZeVOliXl6yYdm8y0UWdNj0HHpUu-ehFfGHiQYeLDvv1G8go-n6wXfI8thGW6-6TJw== [/spoiler] [spoiler="Level 78"] https://www.pathofexile.com/passive-skill-tree/3.2.0/AAAABAYCABzcKo2exMBmHRQI9ICz8WzvfI8acXm0xbzq2-f316a-NZKjo6cIYqxsC-OEbIy0OOUZmK3YVDrhJpVVxkVHtz4i9Fq5uJNWSILH8B9UR9o77-uboZeFU1LsVWpD8YoEsw5I2L1VSzbYjDZMs6IAmuAzo-NqNPeRR_rSFm-X9I9G2CQ9X3BRBAeD2_4Kf8adqm0Zl5XP3TpYl5fw1S6UrJh2b0lRMtFFnTY9Bx6VLvnoEmlFfBccYeJBh4sOSRv79TwF0B8byCj6frBd8lJTPLYRlvJFIbDr7pMn [/spoiler] [spoiler="Level 92"] https://www.pathofexile.com/passive-skill-tree/3.2.0/AAAABAYCABzcKo2exMBmHRTuFQj0gLPxbO98jxpxeZuGtMW86tvn99emvhhqNZKjo6cIYqxsC-OEbIy0OGSq5RnBxZit2FQ64SaVVcZFR7c-IvRaubiTVkiCx_AfOVJUR9o77-uboZeFU1LsVWpD8YoEsw5I2L1VSzbYjDZMs6IAmuAzo-NqNPeRR_rSFm-X9OwYj0bYJD1fcFEEB4Pb_gp_xp2qbRmXlc_dt3U6WJeX8NUulKyYdm9JUVgHajYy0UWdNj0HHpUu-egSaUV8Fxxh4kGHiw5JG_6P-_U8BdAfG8go-n6wXfJSU6ZXTeM8tnC7EZbyRSGw6-6TJw== [/spoiler] [/spoiler] [spoiler="Bandits"] Kill all for 2 points [/spoiler] [spoiler="Ascendancy"] Trickster Compared to Saboteur, it gives a lot more DOT dps (damage over time, frenzy and power charges, more mana) and Life. Mana, ES gained on kill, which is sweet. In order of importance: Patient Reaper - Prolonged Pain - Swift Killer - Weave The Arcane [/spoiler] [spoiler="Pantheon"] Soul of Solaris for boss fights Soul of Tukohama [/spoiler] [/spoiler] LEVELLING TIPS[hr]
GEAR[hr] [spoiler="Gear description"] The only required gear are cheap one: - Searing touch: Greatly boost our fire trap damage - Sunblast: Gives trap damage, fire resistance and makes our trap trigger almost instantly - Cheap Construction: we need 2 of them in order to make traps trigger once they hit the ground - Doedre’s Damning or Windscream for our 3rd curse Focus on HP, mana and resists on the other piece of gear[/spoiler] [spoiler="Usefull gear for levelling"] Fencoil Deerstalker[/spoiler] [spoiler="My Gear"] [/spoiler] GEMS [hr] [spoiler="Socketed in Searing Touch"] Fire Trap + Burning Damage + Concentrated Effect + Elemental Focus + Swift Affliction + Trap and Mine Damage / Cluster Traps[/spoiler] [spoiler="Socketed in boots"] Sock Nova + Trap + Increased Critical Strikes + Innervate / Cluster Trap[/spoiler] [spoiler="Socketed in Heretic Veil"] Despair + Elemental Focus + Flammability + Enlighten[/spoiler] [spoiler="Socketed in gloves"] Vaal Lightning Trap + Increased duration + Greater Multiple Projectiles + Summon Flame Golem[/spoiler] [spoiler="Socketed in Chest"] Flame Dash + Faster Casting + Burning Damage + Scorching Ray + Cast while Channeling + Arc In your chest you can socked what you prefer. Scorching ray is to increase our dps, but not required[/spoiler] TIPS [hr]
END [hr] MY OTHER BUILDS[hr] [spoiler] [Onslaught 0.11.0d] Trapmaster Shadow [Onslaught 0.11.6b] Trapmaster Shadow – CI Perma-Freeze Versatile Warper Trapper [V 2] [2.4] The Bringer of Frost - Dual Malice CI Assassin - T10+ since lvl 70, 13 charges up! [3.0] The Gatling Storm Burster - MOM-Crit-Life 1,8 Millions DPS Inquisitor [/spoiler] [/spoiler] Last edited by Effe86#2062 on Apr 14, 2018, 1:30:07 PM
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Dude, a 123 point build is ridiculous.
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Hi there... I love trappers have never found one to do enough damage since the old Prolif days.
I am not very good at theory crafting but I wondered why Trickster over Sabateur?! |
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" In the tree section there is a lvl 94 one, quite affordable, don't you think? PoB is maxed just to check the potential |
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" Hello. As you can imagine, guide is quite a draft yet, and only the most relevant informations are indicated. Trickster, in 3.2, is quite boosted, while Saboteur gives almost no bonuses to us, for the following reason: Trickster
Saboteur
Last edited by Effe86#2062 on Mar 2, 2018, 11:15:28 AM
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does the recover %life on kill work with traps?
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this looks fun, ive never done a trap build but im going to give this a shot :D
Phase 1: Make D3
Phase 2: ? Phase 3: Profit |
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" I was wondering the same thing |
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" This is the first thing i'll test with Trickster |
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