[3.6] Spectrenate Dead (1-shot shaper)


I just crafted this 5 T1 helm, working on getting the enchant for this build :D
seems like fun
Last edited by Bennyaae#5130 on Apr 3, 2019, 3:49:21 PM
Ok. I'm wondering if this build is dead? This doesn't seem to be working for me.

https://pastebin.com/xLL92fhe


If anyone can help me out. Tried doing T16 map bosses and I have to explode the spectres like 8+ times.

If discord is easier here is my ID

ManZo#5965
I think it depends on the spectre's you summon and the hp pools certain things don't have as high of a health modifier so they won't have as high hp.
I'm currently doing a CI variant on synthesis softcore. sitting at around 7200 es. Works great.

https://www.pathofexile.com/account/view-profile/DreamScythe/characters/dark_sole
Main characters: Deep_water - AnomaIy - Artica
Build guides: https://www.pathofexile.com/forum/view-thread/1602863
"
iCManzo wrote:
Ok. I'm wondering if this build is dead? This doesn't seem to be working for me.

https://pastebin.com/xLL92fhe


If anyone can help me out. Tried doing T16 map bosses and I have to explode the spectres like 8+ times.

If discord is easier here is my ID

ManZo#5965


so as it is right now, you are only using a 5L spectre in your helm. You should try using Bound Fossils to craft Minion life + Minion damage. That alone will add a tonne of damage.

Secondly, your unearth is sitting at level 27. Every level makes a difference. At 29, I believe I am 1-shotting minotaur, or very close with my CI variant.

And lastly, the snakepit I used is legacy and since it no longer adds a projectile there is no need to use it. So you can gain some defence there, I suggest using a shaper ring with life gain on hit with spells for the CWDT ball lightning.


-------------

The guide has been updated. I kept the old version at the bottom.

Main characters: Deep_water - AnomaIy - Artica
Build guides: https://www.pathofexile.com/forum/view-thread/1602863
Last edited by DreamScythe#1384 on May 2, 2019, 9:52:48 PM
Hey Scythe!

With the new unique gloves from Legion that treat raised Zombies as corpses, do you think a Zombie-based version of this build is viable?
"
Thauma wrote:
Hey Scythe!

With the new unique gloves from Legion that treat raised Zombies as corpses, do you think a Zombie-based version of this build is viable?



I think it depends on how raise spectre treats the zombies...if it uses their stats and not the base stats of a corpse, we could see some huge health pools similar and perhaps even better than unearth spectres
Main characters: Deep_water - AnomaIy - Artica
Build guides: https://www.pathofexile.com/forum/view-thread/1602863
"
DreamScythe wrote:
"
Thauma wrote:
Hey Scythe!

With the new unique gloves from Legion that treat raised Zombies as corpses, do you think a Zombie-based version of this build is viable?



I think it depends on how raise spectre treats the zombies...if it uses their stats and not the base stats of a corpse, we could see some huge health pools similar and perhaps even better than unearth spectres


Ah, I get it - you could potentially double-dip their HP by making them Spectres.

If not, the damage will be much lower but potentially a lot more sustainable - I was thinking Spell Totem/Spell Echo to continually spam Zombies.
Did anybody test akuna will? Is it double dip and insane damage dealing?

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