Beastcrafting Rewards

Time consuming master crafting- 2.0 with more available mods to choose from and a minigame (blood altar + catching beasts).

It's literally the same mechanics when you ignore the Monser hunter fluff around it.

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Chameleon wrote:
All this makes Masters redundant.


It's the same mechanics but with more options (mods) and fluff (animal zoo, beast catching, blood altar) around it.

This could complement or even replace master crafting in the future, depending on how well received it is by the devs.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Feb 28, 2018, 3:25:33 AM
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Chameleon wrote:
PoE isnt the kindest of places for animals but this is certainly not the league for animal lovers...


Really isn't.
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xxDEITYxx wrote:
Gonna just come out and say for those talking about a non-friendly animal killing league...

Seriously?

It's a monster killing game. Whether you do it as you run around or later in an arena, does it really matter?

Also see you on Friday.


Killing monsters in self defense vs caging and then sacrificing animals...
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de99ial wrote:
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Chameleon wrote:
PoE isnt the kindest of places for animals but this is certainly not the league for animal lovers...


You know that those "animals" are not really existing?


The point is that it normalizes the objectification of animals.
Hope this league would last much longer since theres some new mechanics involved regarding the pokemon-esque gameplay. If GGG is true to their words then finding rare monsters would be a RNG circus....
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Daniel_Pereira wrote:
"
xxDEITYxx wrote:
Gonna just come out and say for those talking about a non-friendly animal killing league...

Seriously?

It's a monster killing game. Whether you do it as you run around or later in an arena, does it really matter?

Also see you on Friday.


Killing monsters in self defense vs caging and then sacrificing animals...


Do you skip all the map monsters and only kill the boss or do you clear as many as possible and purposely hunt down and kill as many as possible?

I think most people would be able to make the distinction between pixels and real animals with real feelings.
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100% Ethical, most of the time.
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Last edited by Vaydra#3440 on Feb 28, 2018, 3:24:32 AM
Best advice - stop playing games and go vegan..

Did you think what if these monsters are some kind of pest?? We need to catch them and study by killing and spliting them up into parts.
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Chameleon wrote:
All this makes Masters redundant.

From how they 'work', I doubt this. Masters are way more reliable and can be progressed without any 'external' influence/rng up to the limit once you found them. Beastcrafting is triple rng since you a) have to find them (especially higher ones), b) have to successfully catch them (especially 'harder' ones), and c) can only sacrifice them once.

Its more like essences, which in theory could also replace master affixes (beside their own special ones), but in real the essences (especially the most interesting ones) are way too rare and unreliable.
invited by timer @ 10.12.2011
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Last edited by Mr_Cee#0334 on Feb 28, 2018, 3:33:36 AM
Hahaha, I already see messages in Global 820.

"Hosting EXP runs. YOUR EXP, MY CAPTURE!"
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Mr_Cee wrote:
... rng since you a) have to find them ...


Do any1 know if they will appear totally random or maybe will be bond to zone by eg 1hour (like warbands)?

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