Boss Fight Reveal: Vilenta
Ascendancy pls, everything else is wasted on us lol.
IGN - Xukai
Mirror Service - /1046531 |
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zero hype until we see how bad the nerfs are
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Okay that invulnerability phase was wa-ay too long, and i'm saying it as someone who typically doesn't mind those phases too much.
With a decent DPS, the bossfight itself will probably take less time than the boss flying around doing bombing runs will. Also, i feel like some people genuinely want ascendancies to be given a diablo-3 style do-over, with 5000-8000% dmg numbers and such, and anything less than that will leave them disappointed. Last edited by nskLantash#4654 on Feb 19, 2018, 8:57:23 PM
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wow, what a giant waste of time, for another boss that nobody will care about. Looks stupidly OP and long fight script. Heres a hint, you have ruinded boss killing in this game, minus the end game bosses, which even them are not worth doing for the most part.
IGN:Axe_Crazy
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Yeah all boss fights that have phases are annoying AF.
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Might be this year's most stupid question: but what is that symbol above the right mouse button/frost blades slot?
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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Yeah not a fan of invulnerability boss phases, especially when they can hit you but you can hit them. That just seems like bullshit *shrugs*
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Meh. Dont care. Give us Ascendancy details. Seriously.
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While the actual stuff the boss does during the fight look fun and engaging enough, I really cannot overstate how much I agree with the Invulnerability phase hatred.
This looks to be almost as obnoxiously annoying as Shakari. Please reconsider these enforced 'run around aimlessly spinning your wheels for 30+ seconds" phases, they're not enjoyable and they detract from what are often otherwise well designed fights. |
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Here's an idea, instead of an invulnerable boss phase, you could send out Jiminy Cricket to tap dance for 8 seconds. It would be about as annoying.
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