Skill Reveal - Spectral Shield Throw

Hello D3 Kappa
Wait I may be a little dumb but I know shit from this video.
My former plan was to use this shield throw with powerful precision to proc the shards on targeted enemies and somewhere else.

First I thought It will be two bursts: on enemy and on myself if I am considered an obstacle for the projectile. Guess I was rong, but I didn't played PP anytime.

The second option is two bursts: on enemy and on eventual enemies behind me (or obstacles). Yet I'm afraid it won't work on targeted enemy, which is pretty shiet.

The third option: combined with 1 chain it will chain onto enemies before me and after me and give two bursts after chains but I saw somewhere that it will propably first go back and then chain. So any way deadeye is still totally useless, what a shame.

Can anyone please confirm my guesses?
I'm counting all the killers
Great Skill !

It is possible to make the shields circle around the char?!

Probably with a "Unique-Shield" ?!
Last edited by Martin187#3488 on Feb 19, 2018, 3:37:36 AM
On the video, the shield shattered on the third chain, I wonder how gloomfang interacts with it.
Explain how SST is working,



throw some mtx sales for shields in
NES Captain America confirmed
New skills/spells are always welcome, but:

* projectile chaining. Tried to do that with ice blades skill - failed, now similar skill, which works with it...dunno to be happy that my idea can work now or to be sad that new skill was needed to make this to work instead of slightly altering old, already existing skill.

* "You can focus entirely on Armour OR Evasion for maximising its physical damage with the 2-3 physical damage per 15 Armour OR Evasion".
I don't get it. So player have to choose between armor or evasion? Both doesn't stack? If they stack, why you didn't wrote "AND"?

*for now shrapnel looks very small. Size of main projectile (shield) is okay, but shrapnel projectiles looks too small.

P.S. Army of gladiators with 78% attack/spell block is incoming.
Last edited by 4423758#6859 on Feb 19, 2018, 4:35:12 AM
no facebreakers no fun...
Any changes to passive skill tree? Maybe post them earlier?
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boring and unneeded...we need spectral boot throw.
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