Patch 3.1.3

How about that nasty fixing that nasty DirectX 11 client crash? Failed to uncompress texture file?
Happens a lot and everything I could find on forums didn't help. And no statement from GGG side.
Great work GGG :)
ANYTHING to help FPS/performance is welcomed... thank you for addressing this in at least a small manner. Yes, the DirectX11 fiasco is sad too :(

When does the patch go live? It is Friday morning now in NZ, but 3.1.2 is still up and running.
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cipher_nemo wrote:
Thank you for the performance fix of burning ground.

Even better: give us an option to toggle all ground effects into a simple shading that doesn't tax the rendering engine so much.


Couldn't have put it any better. I will buy a supporter pack if this gets implemented.
Player numbers are plummeting.
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FNX_Heroes wrote:
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Lordosmosis wrote:
We need an improved rng of the liches. I only have 5 from many hours of play. Disappointed in GGG over this issue. :(

/trade 820


/ssf
Did this fix the Fire armor set for xbox
so what time will the patch be released?
Thanks for the patch. Burned ground has been the most avoided map mod for me, for both performance and "cant see shit" reasons
IGN: Eric_Lindros
CET: Timezone
https://www.youtube.com/watch?v=66LUyMo76kE&t=9s
Awesome!
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