Stories from Development: What came from the Original Design?

Always interesting read, hope you will keep publish some more like that :)
Hf :)
Awesome info!!
“He who fights for nothing, dies for nothing”
neat stuff! i read ages ago that y'all had a "10 year plan" for the game, i'd be interested to see how closely it's been followed if you decide to do a similar post in the future
Please fix yellow items, its really SHAME what drops in maps.
Playing marauder @ Hardcore leagues

OH DADDY
I wonder how many of these parallel Diablo 2 game design.
Saved
SUCH A COOOLL!!!!!!
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Tutorials: No. The initial plan was that the game would be self-evident to play, but we now realise that players come from a variety of gaming backgrounds and tutorials really help those who aren't core ARPG gamers.


nice
this is Forum signature
Cute! :P
The Holy Bible

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