Behind the Scenes: How Weta Workshop made the Kitava Statue
" Agreed. Either fix DX11 or optimize DX9, but either way, fix the rendering engine that sucks. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░░░░░░░░░░░░░ cipher_nemo ░░░░░░░░░░░░░▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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Kitava has a tail?
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Great Job!!!
NO PAIN NO GAIN
GlückAuf |
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Hot Damn!
SSF since ~OB
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Please, tell me this will be available for purchase!!!!!
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How do we get our hands on one of these?
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So cool! Work really impressive!
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" What type of graphic card are you using? I've found the optimization/rendering to be extremely smooth since 3.0, and I'm using a 1070 (w/ Max-Q) on a laptop | |
Great Work! :)
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1:23 We're Obsessed with this stuff, this is why we get out of bed in the morning.
If you click CC and add english subtitles: "this is why we add a beard in the morning" LOL https://www.youtube.com/watch?time_continue=83&v=AxscEyTQ5Tg Alexis *smiles* =@[.]@= boggled =~[.]^= naughty wink Last edited by Kwonryu#3444 on Jan 22, 2018, 12:33:15 PM
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