[3.4] Arc Mines Hall of Grandmasters Farming Build
I dont get it at all how this works.
I am Playing a 9.7k ES Guardian with 87/82/81 Resists, good Armor, very tanky. There were some Grandmsters that just 1shot me. I found my end this league at "Kaoms_Heart" lvl 91. He shot some Ball lightings with multiple projectiles and I didnt even get hit by those but as soon as I came close enough to hit him with scorching ray I dropped dead. I didnt even see how I lost ES. I just dropped dead... How can you go through those waves without even dropping to 50%??? I dont get this AT ALL!! I get your dmg and stuff but how do you not die to anything when I am a fucking total ONESHOT from SEVERAL Grandmasters with my super tanky built???? I dont get it one bit! Please explain this! |
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" because some Grandmasters Ignore ES |
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" Some GMs have Culling Strike |
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The big question is.
Is HoGM even profitable with the higher prices of the map in 3.2 |
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No its not. For profit the map must cost less than 12 c
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Do you know if this build is viable for uber atziri ?
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very nice, marked
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awsome.
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found this helmet today.
Is this a viable option to play with? i got the staff as 5 link already (my charakter isnt leveled up yet) |
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Thoughts on this build for HC starter?
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