[3.3] All Uniques Whispering Ice - 2ex Total (All Content, Shaper/Elder Deathless)
I should expect for t15s to with bosses to be deathless and easy correct? Speed isnt a concern
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Why shaper's touch gloves on this build?
Does just the ES scaling from the minimal strength in this build make them better than ES gloves with resist/etc? Last edited by Alcsaar on Jan 12, 2018, 12:07:16 AM
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I'm completely lost with path of building. I was trying to run some different gem links to see, atm I'm using scorching+ CWC+ CD+ EF+ cold2Fire + conc/INCaoe. wondering if fire pen would actually be superior. I definitely notice resistance maps being slower.
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" Remember that astramentis is giving +100 all stats. At level 90 you will have the follow stats: 232 STR 222 DEX 1810 INT Shaper's Touch are best in slot. It has 274 Armour + 54 ES then gives the follow stats: +2 mana per 4str = 58 Mana 2% ES per 10str = 46% increased ES +1 life per 4dex = 55 life 2% evs per 10int = 360% increased evasion Being a unique = 4% increased int (from 2 perandus signet) There are no rare gloves that come close to giving the same stats as Shaper's Touch do. I hope that makes sense why we chose these gloves for this build. " Correct. I didn't have any trouble with all of the Tier 15s. But I did have to sell a couple corrupted maps that rolled ele reflect and no-life/mana regen. The most difficult bosses are ones that require a lot of movement. So T16 Phoenix is definitely the most difficult guardian because the arena's tornados don't allow you to channel for long and the boss moves a lot while it attacks. You can tank the charged blast with ruby flask though. Last edited by FoldedCorner on Jan 12, 2018, 3:05:48 AM
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Pure Talent price skyrocketed to 40+c. WTF
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People are selling Shav at 1ex min. I decided to spam pm people and got full set of The Offering for 8x7=56c. Got this nice roll so will try out this build as soon as I complete 36 challenges.
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" Bought 6s corrunpted 150% Shav for 1 ex, 2r-4b. Don't need 6l so why not | |
Flame Dash--Flammability--Arcane Surge--Increased Duration
^ is there a reason to link flammability in this? Or does this curse also support flame dash on hit? If so i didnt know that :) or is it enough to link flame dash, arcane surge and increased duration? |
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" Manually casting Flammability will proc Arcane Surge. Casting Flame Dash will also proc Arcane Surge. I used faster casting instead of increased duration. But increased duration would cause both arcane surge and the curse to last longer. |
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Posting to say that Skyscan has been very helpful with fleshing out my curiousities and questions with the build.
A+, I recommend this build and this this guy to anyone. |