[3.3] CI Caustic Arrow by Paige | SC/HC | Immortal | Guardians/Shaper | AFK Uber Labs | T17+
Build Highlights:
______________________________________________________________________ PLEASE READ: This build is centered around AoE clear speed with CA + Mirage Archer, and insane amounts of defensive layering such as, high ES, ES recharge, very low ES recharge delay, ES on kill, high ES regen and being evasion capped. It can clear all content in the game as I've shown already through videos/streaming but no CA build is going to be able to compete with broken meta skills as far as single target damage is concerned. If you want something broken that's overpriced, going to get nerfed and that everybody is playing, this isn't the build for you (in fact, none of my builds are for that audience) as I do not get any enjoyment out of playing builds like those. Thanks. ______________________________________________________________________ Occultist Version: https://www.pathofexile.com/forum/view-thread/2168693 ______________________________________________________________________
FAQ
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Path of Building
Introduction/Build Mechanics
The main idea going into this build was to create something very tanky, with good DPS and fast clear speed. And at the same time, something with a very high item progression ceiling, meaning you can put 100s of hours play time into this build and still manage to find upgrades. As with all of my builds, I strive to use non meta uniques & skills, which means gearing out for this build will be a lot more efficient & cheaper compared to following a few of the meta builds everybody is playing.
A huge chunk of our defenses come from the fact we pick up Zealot's Oath which allows Life regeneration to apply to our Energy Shield regeneration, coupled with the fact we take Patient Reaper from the Trickster ascendancy tree, this further enables us to reach an absurd amount of ES regeneration fairly easily, we also take advantage of Consecrated Ground just to top it all off. Now let's talk damage & clear speed. The main reason we are able to reach such quick clear speeds is due to a new skill that was released with patch 3.1, Mirage Archer. Essentially what this support gem does is summons a "ghost" of sorts, that hangs out directly above your characters head and shoots whatever attack skill you have linked to it numerous times. This basically means we hit Caustic Arrow once, spawn our Mirage Archer, and proceed to run around while it does all the work for us. Keep in mind that we have to directly hit a mob with our Caustic Arrow projectile in order for it to proc Mirage Archer. You may be thinking to yourself, "I've played Caustic Arrow before, what makes it so much better now that patch 3.1 released?". Well, besides Mirage Archer, there is a new unique amulet which is very powerful as well, Impresence all very useful stats, but then you add to the fact that this amulet gives us a "free" curse + Blasphemy combo? Speaking of curses, there's a new curse that buffs this build even more, and that is Despair. Now, with all of that being said, hopefully I've piqued your interest, so let's get into the build.
Items
Note: The only required item is Soul Strike. However a Impresence will provide you with a large DPS boost.
My Gear
" ______________________________________________________________________ Bow(s) The best in slot weapon for us will be a +3 gem bow. You can do fine with a +2 gem bow, or even a +1 gem bow, just keep in mind that Caustic Arrow damage scales very significantly as it levels, meaning your main goal in terms of increasing your damage output will be finding a decent +3 bow ASAP. Other stats on the bow are beneficial as well, Increased Damage Over Time, any resistances you may need & Attack Speed are all nice rolls to have on your bow. The end goal for this build would be a +3 bow crafted with a Essence of Delirium for the Decay on hit mod. If you are funded you can weapon swap to a separate "+1 to Gems" bow for ED, this will roughly be a 20-25% single target DPS increase. Keep in mind ED is not specifically a bow attack, so a "+1 or +2 to Bow gems" roll will do nothing for ED. PoE Trade Link ______________________________________________________________________ Quiver This quiver is extremely powerful for our build, and is required. It is as cheap as 1 alch currently on Abyss league. You do not need to have a corrupt "Adds an Additional Arrow" in order for this build to work, however it will increase AoE & clear speed. If you're weapon swapping ED for single target boss fights, you will need another one of these quivers as well. Additional arrow is not required for the ED weapon swap setup. PoE Trade Link ______________________________________________________________________ Body Armor This is going to be a very important slot for us because of some new mods that released in 3.1 (Shaped/Elder mods). What you're going to be looking for here is just as high ES as you can possibly find & then whatever resists you may need to fill. If you have a lot of currency, finding a shaped body armor with Recover #% of Energy Shield on Kill & #% of Energy Shield regenerated per second along with high ES & any resists you may require, will be best in slot for us. PoE Trade Link ______________________________________________________________________ Helmet As far as our helmet goes, it's fairly straight forward, you'll be looking to fill in any missing resists you may have, and looking for as high ES as you can possibly find. Other beneficial stats would be Life Regeneration, Accuracy & Increased Rarity. PoE Trade Link ______________________________________________________________________ Rings Rings can be a little more complicated. You'll want to be looking for a high energy shield roll, resists & Dexterity and/or Strength roll. This build early on can be very Dex & Str hungry, you can always sacrifice some passive points to pick up a few +30 attribute nodes, but ideally you'll want to solve most of your attribute problems via high rolls on your rings or other gear. Ideally you'll want to find a ring with the rolls mentioned above, and then also have an open Prefix slot so you can master craft #% Faster Start of Energy Shield Recharge. PoE Trade Link ______________________________________________________________________ Amulet Impresence is the best in slot amulet for this build. Besides the obvious stats that are amazing, a "free" Despair + Blasphemy combo is ridiculously powerful and really helps take our damage to the next level. PoE Trade Link If you can't afford the above mentioned amulet, you should be looking for a rare amulet, preferably an Onyx/Jade/Amber Amulet with high Energy Shield, high #% Increased Maximum Energy Shield and any missing Resistances and/or attributes, this will ultimately depend on what you need. PoE Trade Link ______________________________________________________________________ Gloves Here you'll be looking for high Energy Shield, Resistances, and any missing attributes you may require. Attack Speed is also a nice bonus roll to get on your pair of gloves if at all possible. PoE Trade Link ______________________________________________________________________ Belt Here you can get away with a Crystal Belt for more ES, however a Stygian Vise is going to be best in slot. You're looking for a high Energy Shield roll & Resistances. Eventually you'll be looking for either Increased Flask Charges Gained, Reduced Flask Charges Used or Increased Flask Effect Duration roll on your belt. PoE Trade Link ______________________________________________________________________ Boots For boots, we'll be looking for any base, 25-35% Movement Speed, high Energy Shield, Resistances & missing Attributes, anything else is a bonus. PoE Trade Link ______________________________________________________________________ Flasks Witchfire Brew is very strong, just like the Impresence amulet, it too gives you a "free" Despair curse aura, however we mostly use this for the Increased Damage over Time it gives us, and also the very nice Creates Smoke Cloud on Use effect. PoE Trade Link A Dying Sun flask will increase clear speed significantly but it's not required. Your Mirage Archer also benefits from this flask. PoE Trade Link You can use a Basalt Flask for extra Physical Damage mitigation. PoE Trade Link A Sulphur Flask is highly recommended, not only for the 40% Increased Damage effect it gives us, it also creates a patch of Consecrated Ground upon use, greatly increasing our Energy Shield regeneration. PoE Trade Link I also run a Jade Flask for more physical damage mitigation. Evasion is a nice stat to roll with as an ES build, since ES stops recharging when you get hit, so the more you are able to evade, the more often your ES will be recharging. PoE Trade Link As for the last flask, it's really up to you. I recommend a Quicksilver flask to help zoom around maps a bit quicker. You will need a "of Heat" mod on whatever you choose for your last flask.
Passive Trees
Bandits
Kill All for 2 Points
Leveling
Credit to: The Legendary Racer Throzz Because this build is CI, it's strongly recommended that you level as a Life build first, and then switch over to the CI version once you've completed act 10. Title: Lazy Caster Leveling Suggested Gear: For easy leveling get Tabula Rasa, Asenath's Mark, Lochtonial Caress, Wanderlust & Lifesprig. Quick Links for PoE Trade: Tabula Rasa, Lochtonial Caress, Wanderlust, Asenath's Mark & Lifesprig ______________________________________________________________________ Spark - Onslaught | From level 1 to 8 Spark - Onslaught - Added Lightning Damage - Added Cold Damage | From level 8 to 12 Blade Vortex - Onslaught - Added Lightning Damage - Added Cold Damage - Added Fire Damage | From level 12 to 18 Blade Vortex - Onslaught - Controlled Destruction - Faster Casting - Added Fire Damage | From level 18 to 31 Blade Vortex - Onslaught - Controlled Destruction - Faster Casting - Added Fire Damage - Increased Duration | From level 31 to 38 Blade Vortex - Spell Echo - Controlled Destruction - Increased Area of Effect - Increased Duration - Added fire Damage or Onslaught | From level 38+
Gems and Links
In most cases 20 quality gems will always slightly increase something, as will level 21 gems. You should slowly start working towards getting your main 6L gems 20Q/21L whenever possible.
There are two versions, "Budget Links" meaning you don't have a second +1 gem bow to swap to & dedicate to ED. And "Normal Links" which means you have a second +1 gem bow to swap to & dedicate to ED. Gems are listed in order of importance, so if you're running with a 5L, you will be dropping Empower.
Budget Links
Bow (Caustic Arrow) ___________________________________________________________________ Gloves ___________________________________________________________________ Helmet ___________________________________________________________________ Boots ___________________________________________________________________ Body Armor (Essence Drain)
Normal Links
Bow 1 (Caustic Arrow) ___________________________________________________________________ Bow 2 (Essence Drain) ___________________________________________________________________ Gloves ___________________________________________________________________ Helmet ___________________________________________________________________ Boots ___________________________________________________________________ Body Armor
Jewels
______________________________________________________________________ This build will require a Careful Planning jewel placed right beside the Alchemist node at Witch start in order for us to achieve a fairly high Dexterity requirement. ______________________________________________________________________ Watcher's Eye with these exact Discipline rolls will be better than any other jewel available, however currently these can run you anywhere from 10-20 Exalts. ______________________________________________________________________ Abyss Jewels This is the type of abyss jewel you'll want to be socketing into your belt. Obviously you'll want Damage over Time & high Energy Shield, the last two rolls are up to you (view a list of all possible rolls HERE). I'm a big fan of getting free Onslaught, and the fourth roll was something I had to take just because that's all that exists on this league currently, but dodge chance is always welcome. PoE Trade Link ______________________________________________________________________ Regular Jewels Ideally for your regular jewels you'll want to have % Increased Maximum ES, Damage Over Time, and Projectile Damage (Projectile Damage increases Caustic Arrows cloud AoE damage). The last roll is up to you (view a list of all possible rolls HERE). PoE Trade Link
Ascendancy
1: Ghost Dance
2: Escape Artist 3: Patient Reaper 4: Prolonged Pain You can drop Escape Artist & take Swift Killer if you feel safe enough & want more damage.
Enchantments
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Helmet Enchantments ______________________________________________________________________ Defensive Option (My Current Choice): 20-30% Increased Enfeeble Curse Effect. More Map Clearing Damage: 25-40% Increased Caustic Arrow Damage. Potentially Faster Map Clearing: 8-12% increased Caustic Arrow Area of Effect. More Single Target Damage: 25-40% Increased Essence Drain Damage. A Mediocre Enchant: 20-30% Increased Essence Drain Duration. The Worst Enchant: 20-30% increased Caustic Arrow Duration. ______________________________________________________________________ Boot Enchantments ______________________________________________________________________ Defensive Option (My Current Choice): Regenerate 1-2% of Life and Mana per second if you were Hit Recently. A Second Option: 8-16% increased Attack and Cast Speed if you've Killed Recently. ______________________________________________________________________ Glove Enchantments ______________________________________________________________________ Glove enchants are extremely minor overall, all other stats should be prioritized before a glove enchant. The Best Option: Commandment of Light. "Deals a portion of your main hand damage in an area around you and creates Consecrated Ground, causing you and your allies to Regenerate Life."
Pantheon
Additional Information
For general map clearing, I run Pierce on my 6L Essence Drain instead of Void Manipulation. Once I enter a boss room, I switch back to Void Manipulation. The main idea of this is so I'm able to ED some of the annoying Abyss bosses that spawn if you're doing the Abyss breaches. Then vs regular map bosses where it's generally just you and the boss, you can run Void Manipulation for more single target DPS.
Recently I've been playing with weapon swapping to a +1 bow linking ED with it, which ended up giving me roughly 25% increased single target damage on ED, the basic idea while bossing with this setup is keeping the boss under your Caustic Arrow cloud, keeping your Spell Totem + Wither up at all times, and then maintaining ED. If you have time in between, try and avoid incoming damage and keeping Caustic Arrow up on adds & add spawn points. “No matter where you are in life, no matter what you’ve contributed to creating, no matter what’s happening, you are always doing the best you can with the understanding and awareness and knowledge that you have.” www.twitch.tv/ohhpaigey Last edited by OhhPaigey#4471 on Jun 17, 2018, 4:41:51 AM Last bumped on Nov 22, 2018, 9:37:49 PM
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Last updated: June 7th, 2018.
Update log:
“No matter where you are in life, no matter what you’ve contributed to creating, no matter what’s happening, you are always doing the best you can with the understanding and awareness and knowledge that you have.” www.twitch.tv/ohhpaigey Last edited by OhhPaigey#4471 on Jun 7, 2018, 12:09:58 PM
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Reserved.
“No matter where you are in life, no matter what you’ve contributed to creating, no matter what’s happening, you are always doing the best you can with the understanding and awareness and knowledge that you have.”
www.twitch.tv/ohhpaigey |
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Looks really cool. I'm currently looking for my 2nd char this league (i'm more of a casual player) and particular for some CI because it is off meta and you can get quiet good stuff for low currency.
Let us know, when you do red maps and if you are cable to do uber ;-) For the ES chest which mod would be more important ES on Kill or ES regen? |
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Great Build! What about picking up OCC instead of TRI?
In my opinion, OCC performs good on offense, and TRI is good at defense. |
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" Thanks, will get into harder mapping tomorrow. You're right, CI is very cheap to gear which is amazing for people like us lol. As far as the shaped body armor mod is concerned, I think ES regen is the best mod overall, ES on Kill is nice, but its main purpose is to help you survive vs insanely spiky damage like porcupines, reflect/thorns and things like that. “No matter where you are in life, no matter what you’ve contributed to creating, no matter what’s happening, you are always doing the best you can with the understanding and awareness and knowledge that you have.”
www.twitch.tv/ohhpaigey |
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" I assume you are talking about Occultist vs Trickster? I think an Occultist version could work, but it wouldn't be as tanky, like you said, Occultist is probably gonna do slightly more damage overall, but it won't be anywhere as tanky. With that being said, pretty much any build that runs with a 6L is going to be capable of doing enough damage for most content in the game, where a lot of builds lack is defense, and for that reason I decided to go with a Trickster. “No matter where you are in life, no matter what you’ve contributed to creating, no matter what’s happening, you are always doing the best you can with the understanding and awareness and knowledge that you have.” www.twitch.tv/ohhpaigey Last edited by OhhPaigey#4471 on Dec 24, 2017, 4:20:26 AM
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" Got it. Thanks for your quick reply :) |
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Hi, very interesting build. How is the single target dmg? viable for guardians/shaper?
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Just curious, what's the black aura around you in the video? Thanks for the build. I like how easy it is to use with all the links the poe.trade.
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