[3.3] The Poet's Pen Volatile Dead/Bodyswap "Shaper Down"[Inquisitor ✌]
" Hi I am playing Zerker, 91 atm and having guardians on farmstatus: https://www.pathofexile.com/passive-skill-tree/3.1.1/AAAABAECABzc-F9f0CGQQYfAGjpYjDaPGiQ3apOYV8MzvOpqQ7XyWho1kgHc8NWio9Nv0PUqC03jBS3AZkMxd-M9_FXGD8QOSCycuJO9NoLH8B-VIBbpjM_v64nTXz9OKio47w464QSzPV_yRdi9_o8tH0yzdO2mV66zBULqEAQHvqfawSaVFr9Hfr8IWGPr9VVL_gp_xmHiGbSXlYTZXfKD2y5TuMryHY_6wwm5k3loES0RljLRBx6VLklRcFJvO1F0wQRBlmVN-ej2SEz_GoE7fNAfeA0UIKIAPAXvfEVHUlPG2Cj6fIO3PsHzppkI9OvuqW4= No gear but my profile isnt private. 7.5k live atm switched curse to enfeeble, why not nothing survives anyway. I did go for a watcher with anger fire pen + purity of elements. It saves you 70ish allres on gear if you count in ele weakness. Payed 2.5 ex. If in doubt or if you are playing hardcore go for volls devotion+romiras+ Ic(in your unearth setup= 100% phys immune. Advantage to Inqusitor: 3k leech 2.5k insta heal from warcry. 20% more dps against shaper/guardian, a lot more against other bosses or abyss rares no leech probs , warlords mark is useless against Guardians/Shaper with 80% reduced curse 3.78 aps without having any jewels , my poets arent maxed so 4aps should be possible Last edited by FreedomOI#5508 on Jan 6, 2018, 3:10:35 PM
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Cast speed is good for this build?
According to path of building, its a little better than elemental damage/spell damage at least on my character. But i dont trust 100% on pob, so, can anyone confirm about cast speed? |
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" Cast speed is USELESS. PoB uses the "normal" Volatile setup without poets pen. You trigger Volatile by attacking, to make best use you need 4 aps, 5 if you reduce thecooldown by shaped Items |
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Two questions:
1. In path of building, I can't find the +1 Volatile Dead enchant in the helm enchantment drop-down list and typing in the "{crafted}Volatile Dead destroys up to 1 additional Corpse" doesn't change your shown dps figure. So how does one figure that gain? Is it literally just adding 33% more to your shown total dmg since you get 1 more ball (4 total, 1 is 33% of 3)? 2. I see the attacks per second (APS) of 4 mentioned several times (since the pens trigger every .25, 4aps means you trigger 4 times per second..which makes sense), but is that 4 APS counting the attack speed from frenzy charges (which shows in PoB as over 4atks when frenzy is checked under configuration) or does your idle in town need to say 4 atks per second under your Frenzy skill (mine says 3.3 idle)? Thanks! Last edited by Grrr_Arrgh#0957 on Jan 6, 2018, 5:54:34 PM
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" PoB tries to give the dps of self cast VD so ignore it. It also doesn't take into consideration how many orbs you have so you have to do that yourself even with self-cast (×3 normally, x4 with helm). You want to multiply VD average damage by number of orbs and then by the number of attacks per second of frenzy. So for example 25000 average damage times 4 orbs times 4aps is 400k dps. You want to have under 4aps at full speed. So it doesnt matter what you're in town speed is, if frenzy charges push you over you'll start to hit the cooldown occasionally, missing a cycle and dropping your dps. I've found that you want to have .01 less attack time than the cd of your pen to not lose casts to server lag, so with .25 cd you want .26 attack time on tooltip at full speed. With .19 cd (15 and 14 cd recovery gear. That stat is a multiplier) you want 5aps or .2 attack time Last edited by Alestor#4564 on Jan 6, 2018, 7:03:42 PM
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You want to have under 4aps at full speed.
Why 4+ or 5+ should be fine. If you have bodyswap setup the more the merrier, nobody hits 8aps |
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You want to have under 4aps at full speed. So it doesnt matter what you're in town speed is, if frenzy charges push you over you'll start to hit the cooldown occasionally, missing a cycle and dropping your dps. I've found that you want to have .01 less attack time than the cd of your pen to not lose casts to server lag, so with .25 cd you want .26 attack time on tooltip at full speed. With .19 cd (15 and 14 cd recovery gear. That stat is a multiplier) you want 5aps or .2 attack time
Not that I dont believe you. How on earth did you test that ? |
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Is everyone using cremation or not?
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From what I've read it would seem that cremation uses up too many corpses, thus lowering your potential VD damage (which is your main source of damage). So you are actually better off using culling strike.
For farming I use bodyswap with unearth (like the build suggests) and it functions like a limitless flame dash when mapping. It feels like a flicker strike that is more controlled as you choose where you want to flicker. I use it while bossing too and simply kite around the boss in a circle. -- If the boss has lots of mechanics I swap out bodyswap for culling strike (10% auto kill is a lot vs multi million hp bosses). Last edited by Grrr_Arrgh#0957 on Jan 6, 2018, 10:41:36 PM
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" Its actually easy to test in game. When you use a spell equipped in the pen it displays the CD recharge on the hotbar the same way flame dash/desecrate etc recharge their uses. If you go too fast, you'll notice that rather than consistently spinning it will hiccup and stop every once in a while, skipping a cycle. " You're right. VD fizzles every other cast because unearth can't create more corpses while casting bodyswap, so you can go higher than 5aps without issue. However I still think that being able to take bodyswap out or have a weaponswap without it for bosses is really beneficial so you'd want to keep optimal aps if you ever want to fight without bodyswap. Last edited by Alestor#4564 on Jan 6, 2018, 11:21:12 PM
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