[3.1] Volatile Berserker (Poet's Pen + Volatile Dead) | 8-9K Life | Incredible DPS | Easy Leveling
i have about 20 ex.and want to join build. What do i need to buy ?
pls recommend for me. |
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what do you think about https://pathofexile.gamepedia.com/Gang%27s_Momentum for this build?
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Guys Hello, a question: actually where in the flow
Vaal Pact version: Passive Tree(Level 96 - Build Complete) http://poeurl.com/bH3h I can make my own health Inspired Learning Crimson jewel Jewel? Last edited by weragora1#2275 on Jan 20, 2018, 3:54:22 PM
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Heya :) I'd have a few things to add to your build if you don't mind.
1. Definitely don't use Herald of Ice and not even Anger (if you'd try it out you'll see those are barley adding any dps. For example I lose round about 1k dps at lvl 77 if I turn both off) but instead use 4 points to take Mind over Matter and the 3 nodes behind it for even better survivability and kinda double Life Leech cuz you also leech mana which acts as life with MoM. And in this case of course take Deep Thoughts north of Witch start which we are alrdy traveling by. 2. Don't go for Kaom's Heart because you alrdy have alot more survivability when using MoM. Better go for first a 5-L, later a 6-L (armor/evasion would be best probably, with high Life and decent resistances of course) with following links: Frenzy Faster Attacks Greater Multiple Projectiles Curse on Hit 5-L: Enfeeble until you got MoM and all your Mana nodes, Flammability afterwards. 6-L(options): CHAIN for a better spread of your curse BLIND for more evasion LIFE GAIN ON HIT for even more leech. (Life gain on Hit not rly needed anymore since you have double Health Sustain because of MoM with Life+Mana leech alrdy) You can still decide to swap in Enfeeble for Flammability when you're playing a dangerous map or one with dangerous mods because they are both blue gems. With theese simple changes you'll have more survivability + more DMG and on top of that the traps in Lab won't do anything to you because their dmg is calculated by the amount of Life and ES not by Mana. GZ you got an Uber Lab farmer now! In Addition you can use a Lightning Warp setup to move really fast with following links: Lightning Warp Reduced Duration Faster Casting Swift Affliction Would love to read your opinions :) Got to add that I'm an HC player started playing the build and found those changes really helpful in both ways, defense and offense. It really isn't any kind of citicism, I love your build and the idea behind it. IGN: iKone Last edited by iNNet#4570 on Jan 21, 2018, 2:31:37 AM
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what can I improve on?
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" Rallying Cry for damage. If you want some more defenses you can always use Enduring Cry to generate Endurance Charges. " Read the build guide, all the items are detailed in it. " We can't ignite because of Elemental Focus. Even on a build that can ignite, they're still pretty bad. " I dislike MoM, I think that it's a clunky mechanic and isn't worth the point investment for this build. If you're in early end-game or on a low budget then yeah, pick it up to help mitigate one shots. But once you reach 8/9/10K Life it becomes unnecessary for the build and 4/6/8 point investment is better spent elsewhere. I also would definitely not drop Kaom's Heart for a 5 or 6L. There is no body armour in the game that can come close to rivaling the efficiency of Kaom's Heart for this build. 500 Life and 20-40% increased fire damage is absolutely crazy. I also run Anger + Haste and not HoI, though I'd replace Haste if you get a Watcher's Eye with another good roll on it. Because of the nature of the build a 5 or 6L doesn't benefit us very much. With all buffs up you shouldn't really have the need for Faster Attacks in your setup, 20/20 Frenzy and 20/20 GMP should be enough. This leaves 2 gem sockets open. I would personally go with Blind and LGoH, swithc out Blind for Chain if you're facing some more dangerous maps and you think the additional regen would help. Enfeeble and Curse on Hit is decent, but the less effectiveness against bosses kills it. Map bosses and Atziri has 60% less curse effect and Shaper/Elder and their Guardians have a whopping 80% less effectiveness. Effectively making it only really good for map clearing and map clearing should already be a breeze. I'd use Lightning Warp but I don't really have any spare gem sockets, I personally have Brightbeak + Shield Charge and Leap Slam on weapon swap. Also I've found that the build is mediocre at best for lab farming and wouldn't really recommend it since the balls are difficult to control making full key runs on certain days impossible. " Diamond Flask, boot pen enchant, better rings. Last edited by Dixton#4246 on Jan 21, 2018, 5:33:30 AM
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How do we calculate the dps? I got no idea how to do that, all I know is that I deal dmg.
Would be nice to get a reply. |
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" PoB average hit * amount of balls per second. |
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Im quite a scrub, but could somebody explain the usefulness of EE in this build?
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" Probably makes sense if you are going to do this to use the carcass jack as you get more damage though area damage. You lose defenses though from the armour loss but gain some evasion. If the bug with the poets pen is fixed and we can scale attack speed as much as we want then 6 link using all the gems that can provide attack speed to frenzy would make this build pretty crazy. Something like frenzy+PCoC+Culling+GMP+FA+? Multistrike? Not sure if it will work? Get blood rage and cloaked in savagery on there also and you will be about 5.9-6.0 per second + multi strike. We should be using empower on unearth to scale the life which provides much more damage. DD should have fire pen instead of concentrated effect. Anything that has any form of resistance to fire you will severely suffer in damage. Better clear speed with fire pen also since white mobs will die instantly anyways. Last edited by Markuchi#5993 on Jan 21, 2018, 7:50:09 PM
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