Sound bugs: Not hearing loot filter and other things

Same here, sound seems glitchy in general. I started with Cremation this league and the sounds are just so annoying. Sounsd of hitting mobs feels kind of cut off and crackly. Just unpleasant in general and the issue has been there for a couple leagues now, maybe someone can confirm.
And the missing sounds are annoying aswell. Ranges from missing drop sounds, over missing dialogue to random sounds like a finished master quest just not playing.
@Fidwin
The devs have commented on the spell echo bug being fixed in an upcoming patch.

Can we PLEASE have at least some confirmation about this bug, too? It's not even in the known issues yet.
Still no staff update on this? :/
Happening to me also. SRS build. Sound randomly cutting out or not happening at all.
Not a single mention about sound problem in "What We're Working On" post. This is not the GGG I remember.
Topkek
Sorry for the delay on a response, we hope to get a possible fix out shortly.
Has any exile really been far even as decided to use even go want to do look more like?
Howdy everyone,

I am also experiencing sound issues with the 3.1 patch;

I very often have sound clips missing while mapping. At times, there are popping and crackling sounds occurring (much like someone is fiddling with the jack or like you'd have on an old record). I thought my drivers or my sound files were corrupted.

Updated, uninstalled/reinstalled sound drivers (from realtek then from the motherboard), verified and validated game files in steam.

Tried all the Channel count settings and the issue remains with all of them (Low is the worst) and i don't really hear a difference between high and medium.


Furthermore, POE 3.1 really does not play well with firefox and youtube videos/music, or groove music playing in the back ground.

In youtube the video will be messed up, the sound will also pop and crackle... The issue seems to sometimes remain in firefox until a clear all history/cache is performed.

Restarting the client does nothing. Reverb is off since 3.0 because I used to have the awful voice crackling issues detailed in this post.

System Information
------------------
Time of this report: 1/3/2018, 16:16:43
Machine name: DESKTOP-BN4IFAK
Machine Id: {BF747087-DC73-4AEC-8564-C67FB4644790}
Operating System: Windows 10 Home 64-bit (10.0, Build 16299) (16299.rs3_release.170928-1534)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: Z170-Gaming K3
BIOS: F2
Processor: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
Memory: 16384MB RAM
Available OS Memory: 16334MB RAM
Page File: 13257MB used, 19460MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.16299.0015 64bit Unicode
Sound Devices
-------------
Description: Realtek HD Audio 2nd output (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0900&SUBSYS_1458A182&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7727 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 22/01/2016 00:00:00, 4779776 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

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