3.1.0 Item Filter and Passive Tree Information

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No base types found matching "Abyss Jewel"

Abyss Jewel is a valid class but not a base type.
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
"
Innomen wrote:
No base types found matching "Abyss Jewel"

Abyss Jewel is a valid class but not a base type.

BaseType(s) are "Murderous Eye Jewel", "Searching Eye Jewel", "Hypnotic Eye Jewel", "Ghastly Eye Jewel".

Yeah, colours are cool.
"
Karamzin wrote:
"
Innomen wrote:
No base types found matching "Abyss Jewel"

Abyss Jewel is a valid class but not a base type.

BaseType(s) are "Murderous Eye Jewel", "Searching Eye Jewel", "Hypnotic Eye Jewel", "Ghastly Eye Jewel".

Yeah, colours are cool.


Thank you.
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
can I use ShaperItem and ElderItem in one "show"-command or do I have to write 2x Show command

e.g.

Show
ElderItem True
ShaperItem True

or

Show
ElderItem True

Show
ShaperItem True

thx

EDIT: solved. It does not work within one show-command. They have to be separated.
Last edited by GordonSpace#7188 on Mar 27, 2018, 2:39:20 PM
Spoiler
Show
ElderItem True
SetTextColor 191 0 0 255
SetBorderColor 191 0 0 255
SetBackgroundColor 0 0 0 255
SetFontSize 32
PlayAlertSound 16 300

Show
ShaperItem True
SetTextColor 191 0 0 255
SetBorderColor 191 0 0 255
SetBackgroundColor 0 0 0 255
SetFontSize 32
PlayAlertSound 16 300


Using the above code in my filter is wonky for some reason. If I use it completely by itself, it works fine. If I add it to my actual loot filter, it is placed at the top, only preceded by rhoa feather which shouldn't affect it at all and it stops working.

Unless I duplicate it right after itself. Without the duplication it skips it, and finds whatever else down in the code will affect the item.

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