3.1.0 Item Filter and Passive Tree Information
Looks GG! TY GGG!
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
|
No base types found matching "Abyss Jewel"
Abyss Jewel is a valid class but not a base type. Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
|
|
" BaseType(s) are "Murderous Eye Jewel", "Searching Eye Jewel", "Hypnotic Eye Jewel", "Ghastly Eye Jewel". Yeah, colours are cool. |
|
" Thank you. Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
|
|
can I use ShaperItem and ElderItem in one "show"-command or do I have to write 2x Show command
e.g. Show ElderItem True ShaperItem True or Show ElderItem True Show ShaperItem True thx EDIT: solved. It does not work within one show-command. They have to be separated. Last edited by GordonSpace#7188 on Mar 27, 2018, 2:39:20 PM
|
|
Spoiler
Show
ElderItem True SetTextColor 191 0 0 255 SetBorderColor 191 0 0 255 SetBackgroundColor 0 0 0 255 SetFontSize 32 PlayAlertSound 16 300 Show ShaperItem True SetTextColor 191 0 0 255 SetBorderColor 191 0 0 255 SetBackgroundColor 0 0 0 255 SetFontSize 32 PlayAlertSound 16 300 Using the above code in my filter is wonky for some reason. If I use it completely by itself, it works fine. If I add it to my actual loot filter, it is placed at the top, only preceded by rhoa feather which shouldn't affect it at all and it stops working. Unless I duplicate it right after itself. Without the duplication it skips it, and finds whatever else down in the code will affect the item. |
|