Upcoming Unique Items and Divination Cards
there is no chance to see in these patch a little rework for hud ecc ? it will be cool
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Nice
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Any spell with around 100 mana cost and 0.25 casttime can sustain the buff from gloves. Thats actually
not really hard. Magma Orb, Fireball, Frostbolt etc. all can do that and can be sustained by boot enchant or warlords mark quite easy. | |
What's so good about converting 20% physical damage to cold damage (for "the long winter" jewel) ? Is it only because of penetration ?
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" Not only this. Read the "core concept" of this build: https://www.pathofexile.com/forum/view-thread/1967939/page/1 This is a weird way to compute those extra damages actually, and I wouldn't be surprised to see this changing in 3.1 (because it seems very similar to that good old double dip) Last edited by AsbelFar on Nov 27, 2017, 4:14:18 PM
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These gloves are a joke, give us a fated version of Lochtonial Caress to bring it up to speed with the endgame already.
Or new high level 15%+ cast speed gloves altogether. also this " It's the only spell that natively deal physical damage, it's its strength. A buff would be to add some of this physical as extra cold, or the other way around. Last edited by SPTX on Nov 27, 2017, 4:47:48 PM
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well, I don't believe that this kind of uniques will ever drop in a normal map. They are made for 0,00001% of the playerbase and not for casual players, don't need it at all! BTW I have 6 chars, every one over 70 lvl and still never get one drop of one 6 link based armor or whatever base Item we have in game. Wasted time.
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That glove is gonna be BIS for mine build since almost all mine builds go crit already and they spend like 500 mana/sec when spam with detonate totem.
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wow
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Path of Play anything but melee, because we do next to nothing for you or bow characters.
They hardly add any cool uniques that are good for physical builds. GGG just plays favorites with communist casters. |
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