Upcoming Unique Items

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Snorkle_uk wrote:
that body swap name drop map gap tease cheese tho


lol perfectly said
GitGud, GitNerfed, Repeat.
totally underwhelmed, wtf is up with all those low level trash?
IGN:Axe_Crazy
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Orca_Orcinus wrote:
Stormcharger is straight up the worst item in the history of Poe, it's unreal how bad items just keep getting added to the game. I hope that's not a supporter unique...



By itself, yeah it's god awful. But in combination with a couple of other items, it can become amazing. Lemme explain why...

For starters, on the reddit a supporter revealed a unique chest piece called Inpulsa's Broken Heart: https://dd.reddit.com/r/pathofexile/comments/7bla5r/here_is_a_teaser_of_a_new_unique_at_31_supporter/


Then of course there's an old "useless" unique belt that now suddenly becomes amazing with the chestpiece:
https://pathofexile.gamepedia.com/Maligaro%27s_Restraint

Now what happens is that the shock you apply to enemies gets reflected back to you. But you don't take increased damage from it. You're still shocked, but no increased damage taken. This creates a safe "shock aura" where literally everything around you becomes shocked.
Why does that matter? Because by shocking everything around you, chest has the lightning equivalent of obliteration wand/gladiator bloodsplosion/occultist profane bloom/etc. (which btw, these explosion mechanics stack ;) )


But wait, there's more!
Now the changes to how shock work in 3.0 means that shock has a cap of +50% damage provided you chunked at least 10% of the target's maximum life in a hit with lightning damage. But if you stack increased effect of shock, this lowers the necessary threshold to reach shock cap. If you stack it high enough, even a tickle can apply shock cap. This is where the boots come in. Now they haven't shown the roll range on the increased shock effect mod on these new boots which is why I'm not getting TOO excited for them, but it would certainly help tremendously towards lowering shock cap threshold. That Inpulsa's chest piece ALSO increases effect of shock, so that helps lower the shock cap threshold as well. Assuming you get the threshold down low enough, it's basically a free +50% increased damage, even against bosses. This is where the boots become nice.


But wait! You can still go even more ham with this with other uniques in this combo...
https://pathofexile.gamepedia.com/Esh%27s_Mirror
along with
https://pathofexile.gamepedia.com/Vessel_of_Vinktar_(Added_Lightning_Damage_to_Attacks) (or added lightning to spells one)

Or how about substituting the esh mirror/vinktar flask for one of these?:
https://pathofexile.gamepedia.com/Starforge Because that item wasn't stupidly OP af without adding a shock based form of obliteration wand to make it's clearing even faster and bossing even stronger (if you stack shock effect), right?

Or what about possibly throwing this ring into the mix?
https://pathofexile.gamepedia.com/Valako%27s_Sign





Point of all this being that sometimes a unique looks really shitty on its own, but becomes build-enabling when used in tandem with other uniques to create a stupidly OP build.
All 1alch on release, except the staff which will be maybe 6c. Unimpressive items as usual.
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Hemmingfish wrote:
All 1alch on release, except the staff which will be maybe 6c. Unimpressive items as usual.
agreed.
That introduction text made the movement speed look pathetic on those boots :D
didnt see the socketable belt
So far, so good!
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AndyLin94 wrote:
didnt see the socketable belt

Probably because it is either -

A: A new belt base.

or

B: A new unique belt that they didn't want to reveal yet.
Please reply to your whispers for items... Even if you are mapping, in a rotation, in uber lab, or if its sold. Thank you. :D
more vendor stuff?
Curious if Vix Lunaris gives the skill with Necromantic Aegis...

Applications are few and far between, if it would work, but would certainly be interesting to see.
Why am I wearing a heavy belt if I haven't got any pants?

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