Content Update 3.0.2 Patch Notes

Interesante.

Gracias!
yay :D
Standard fixes finally :)
Quit after Legion, rejoined PoE to see what the game's like now in 3.12.
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Spectres no longer have their level reduced to the level of the area they are in. Instead, the level of a Spectre is now based on the lowest of either the level of the monster they were raised from, or the maximum level allowed by the skill gem used. This is now indicated on the skill gem.
Desecrate can now only create monsters that are in the instance it is used in. In areas where no monsters have spawned, a specific desecrate table is used. This fixes a longstanding bug with the desecration list that had further problems introduced due to persistent spectres.


Well, that's unfortunate...I was really hoping to start a specter build as minions is my preferred playstyle, but I guess that'll have to wait.

I don't really understand what's keeping you from making specters scale with instance level, like zombies do.

On the upside, Grim Dawn has just released an expansion, so I'll get my minion fix as a necromancer instead.


Traders are ready.

As always , better not play the game in order to get what you wants efficiently, just buy it. This game turns mad.
Last edited by Yesu#1308 on Oct 12, 2017, 10:17:32 AM
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Yesu wrote:


Traders are ready.


WTF lol
Sigh... and they don't even guarantee the spawn
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It was already difficult enough to obtain spectres for your build (solar guards, wicker men, tukohamas) after losing them (at least in the level 70-80 levels where you don't have all the best gear) but this makes it ridiculously impossible to spawn them...

This is a -quality of life change and I REALLY hope GGG comes to their senses because I'm certain like 3/4 people are gonna quit playing spectres as it is.
Ok so I was able to find wicker/vanguard in overgrown shrine fyi
nooo :( Using a Portal in the Blood Aqueduct now takes you back to the Sarn Encampment, instead of to Highgate.
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.

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