[3.1] Herald Bomber Cascade Assassin ❄️ Fast Clear Speed

Welcome to my Herald Bomber Cascade build guide.
This is critical Herald of Ice chain reaction + Glacial Cascade build.
This build is designed for fast map farming without boss skipping.



🎞 DemonstrationVideo 🎞

>>T9 Vault<<

>>T10 Siege<<

>>T11 Coves<<

>>T12 OvergrownShrine<<



📖 Path of Building Code 📖

Default(Hinekora,75%Dodge)
https://pastebin.com/MmzfuxKv

IIQ(Bisco,Ventor,65%Dodge)
https://pastebin.com/Q67SPAbV



Pros:
+ Very fast clear speed.
+ Enough single DPS to kill high tier map bosses.
+ High survivability.75/45Dodge,freeze,blind and VP leech.
Cons:
- Can't run Elemental Reflection map.
- Hard to run Avoid Elemental Ailment,No Leech/Regen map.
- This is not cheap build.
- This build is not designed for top tier bosses.
- This build doesn't work well in low level.Chaining Herald of Ice needs enough stat.


🌱 Skill Tree🌱

http://poeurl.com/bH4P
Alira , Lunaris(5/5dodge) , Tukohama(or Garukhan)
Unstable Infusion > Deadly Infusion > Ambush > Assassinate



⚔️Gears🛡


[Required unique]
100%Cold damage and 20%dodge.
White Wind is very nice defensive weapon.
Tree40%+Pantheon5%+White Wind20%+Hinekora(or Hyrri's Ire etc)10%=75%dodge
Offhand is empty.
But you can use offhand slot for gem leveling by very high Str requirement weapon.


[Required unique]
Herald of Ice mana reservation enchant recommended.

Spirit Burst is main trigger of Herald of Ice.


Belly of the Beast(Life)
Carcass Jack(AoE)
High evasion+life rare(Cheap)

You should choose which you like.


[Required]
Essence of Horror gloves.
3.5%base critical mod is essential.


Life + Move speed + Resistance
I recommend Decoy Totem shaper mod boots.


Life + Resistance


[Recommended Unique]
10/10Dodge + 1000Accuracy.


Unset ring*1
Life + Resistance


Life + Global Critical Multiplier + Onslaught/Blind


This build doesn't work properly without Diamond flask.
You have to keep it while fighting.
Quick Silver is important to save Spirit Charge.
You should keep at least 1charge for next mob pack.

❄️Gem links⚡️

White Wind
Whirling Blades-Faster Attacks-Fortify9
I recommend to stop Fortify level at 9.
This build doesn't have high Str.

Lightpoacher
Physical to Lightning-Controlled Destruction-Cold Penetration
Spirit Burst is physical damage spell.
Damage is converted to 40%cold,50%lightning,and remaining 10%physical.
Physical reflection map mod is not problem.

Chest
Glacial Cascade-Cast while Channelling-Blade Flurry-Concentrated Effect-Cold Penetration-Hypothemia
These support gems can improve both skill damage.

Golves
with Herald of Ice mana reservation enchant
Herald of Ice-Ice Bite-Cold Penetration-Increased AoE
without Herald of Ice mana reservation enchant
Herald of Ice-Ice Bite-Cold Penetration

Boots
Cwdt1-Enfeeble5-Frost Bomb10-Immortal Call1
If you don't need Enfeeble,you should consider to use Warlord Mark elder ring.

Ring
Hatred




Last edited by solencen#4408 on Jan 11, 2018, 7:38:28 AM
Last bumped on Apr 9, 2018, 4:48:24 AM
Gem link and PoB code updated.

Glacial Cascade Helm>Chest
Heralds Chest>Helm
"
solencen wrote:
Gem link and PoB code updated.

Glacial Cascade Helm>Chest
Heralds Chest>Helm



Could you explain why?

you're losing the benefit of "The Coming Calamity", isn't this chest necessary anymore?
"
Shinz0r wrote:

Could you explain why?

you're losing the benefit of "The Coming Calamity", isn't this chest necessary anymore?


The Coming Calamity is still required unique.

HoI+HoT-IncCrit-AddCold-IceBite-Innervate=126% Mana reserved
178% Mana reserved with Essence Worm.

I've tested both version in game.
Herald in helm still works well.
GC in chest can deal very high damage to bosses.

I think current version is better.
Whats the trade off for loosing 3 power charges? infused/inestability/overcharge
"
aluminio wrote:
Whats the trade off for loosing 3 power charges? infused/inestability/overcharge


Deadly Infusion : +2% Critical Strike Chance while at maximum Power Charge

This buff is very important for critical herald build.
Too many maximum PC will be problem.
"
solencen wrote:
"
aluminio wrote:
Whats the trade off for loosing 3 power charges? infused/inestability/overcharge


Deadly Infusion : +2% Critical Strike Chance while at maximum Power Charge

This buff is very important for critical herald build.
Too many maximum PC will be problem.


You are always on full Power Charges? if so, it doesn't matter if you have 4 or 7 for the Deadly Infusion cap, also, you have Unstble Infusion. And if thats not enough, then use a vaal breach for bosses.

"
aluminio wrote:

You are always on full Power Charges? if so, it doesn't matter if you have 4 or 7 for the Deadly Infusion cap, also, you have Unstble Infusion. And if thats not enough, then use a vaal breach for bosses.



Unstble Infusion can't generate PC quickly against single target.
Sometimes I feel annoying it while boss fight.
If you do not mind it,Instability(Witch PC) is nice node.
T11 and 15 movie added.
"
solencen wrote:
"
aluminio wrote:

You are always on full Power Charges? if so, it doesn't matter if you have 4 or 7 for the Deadly Infusion cap, also, you have Unstble Infusion. And if thats not enough, then use a vaal breach for bosses.



Unstble Infusion can't generate PC quickly against single target.
Sometimes I feel annoying it while boss fight.
If you do not mind it,Instability(Witch PC) is nice node.


Fist of all, I like the idea of an autobomber build that have enough dps to kill bosses, thats why i would like to contribuite to the post like i intended with my first reply.

I'm still leveling it, but the build shares to many stuff with wanderfinder which imho i have knowledge about it, that i'm pretty sure some tree passives can be tweaked to achieve more dps.

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