[3.2] The Snowblind Cospri CoC Assassin - Projectile based CoC
O_o ok..... just wanted to show what it could reach but its ok u can critic that with ur amazing social skills..... lol
A day w/o dealing with stupid ppl is like....Never mind. Ill tell u if it ever happens
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" "reach" your version isn't better though. |
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" I had nothing to do, so I made a video response.. https://www.youtube.com/watch?v=BzZkFX85fbI bängan is bängan. Last edited by Crovaxx#0048 on Sep 23, 2017, 5:33:44 AM
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" standard btw not even relevant stuff you showed has nothing to do with the build. Last edited by nadnerb#6568 on Sep 22, 2017, 11:45:15 PM
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Got to 68 today and started it up. This is so GG!! Thanks Crovaxx. Very very cool build.
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" I already saw it, but I still don't understand. You have much more movement and attack speed than I do, which is very important... If you're not lucky and end up with a map with increased ennemy resistances or reduced damage taken from critical strikes it's very dangerous because the character won't hold very long against hard hitting targets. It seems the point of the build is to kill stuff before it can even touch you and "tank" with life leech, but a lot of things in the game won't die instantly and/or reduce how much you leech. That's at least how I die almost every time. That and random oneshots. I will push my character further and get at least 20/20 gems, because I really like the playstyle, but at this moment I'm lvl 90 and still struggles with tier 11 maps. |
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" It almost sounds like you are playing a different build by how you describe it.. As you can see in my guardians video, I am able to just face tank all of them wihtout them one-shotting me. We are not glass cannons by any means. And defensive map mods like more monster life, additional resists and elemental equlibrium etc has never been a problem in my experience, not on any tier of maps, even when I had lower level gems mobs just melts and explode in my path pretty much instant. Sounds unreal that you are struggling with tier 11 maps at lvl 90 to be honest. bängan is bängan.
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Yeah I know it's weird. Today for example I was killed by a single white mob because somehow I couldn't hit him (and my character makes strange noises like I'm hitting a sandbag) ... It takes hours to grind a single level even though I only run red maps.
However I should get lvl 20 gems today or tomorrow. Last edited by Shimaran#2001 on Sep 23, 2017, 12:37:33 PM
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I hope you get it sorted out Shimaran. I am absolutely blown away by this build and having zero trouble.
A diamond flask helps in that first few seconds a map, or any other time where your power charges fell off like returning to HO. It's quiet dangerous to not proc CoC and a diamond flask pretty much fixes that as it (doubles?) your crit chance. I use a "of staunching". I just don't forsee any issues. It seems obvious to me too to prioritize attack speed on jewels for the damage modifier. A second damage mod is just cream but one has to be attack speed. Next runner up is probably crit multi, then cold damage /projectile damage. THey are expensive though. My best one was 2.5 exalt and not high rolls Edit: jsut bought for 2 exalt. This characters done basically. Higher rolled jewels would be next after a closer to perfect Cospri's....I see little point in either. I'm leveling a total of 7 Frostbolts hoping to corrupt 21. Last edited by DamageIncorporated#7815 on Sep 23, 2017, 4:39:54 PM
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" Yeah, jewels can be very expensive. I'm currently using an Inspired Learning that I found, it's quite nice especially against Harbingers since they summon a lot of rare mobs. |
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