[3.0] 10M DPS+ | Face tanking Shaper & Guardians | Brutus' Lead Sprinkler | Molten Strike/Sunder

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Is there a way to use 2 lead sprinkler in this build?


You can do it, but seems like a complete waste as in 3.0 BLS and HoWA had a change where dual wield either weapon will no longer grant stacking damage per attribute (str/int) bonuses. Also dual wielding BLS means you lose out on Lycosidae's free 100% hit rate so you'll be doing less dps as your Molten Strike balls count as projectile hits that could miss.
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NOBO wrote:
hey, thanks for sharing this build with us!!
could you please explain me how point blank works with the molten strike projectiles or how much % more dmg we gain and how the math behind this is :D
All your magma balls drop really close to you, talking like between 5 to 20 range. Point blank does max bonus with anything under 10 range, so Point blank adds a ton of damage as most balls are so close and even at the furthest balls are 20 range which still 20% more damage. It's an amazing node, must have.


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hankisawesome wrote:
The thing i want to know, you say facetank guardians, but how the F are you supposed to do chimera. Smoke phase i just get 2 shot cause cant leech.
Yes it can be a bit annoying, worst case scenario you might need to use up some of those 6 portals.
Lots of good tips from synix09 & andrey476


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Deadbringer wrote:
Hows the sunder dps with the scepter? I just gotten to a10 , swap on my brutus sprinkler and the dmg is totally garbage. The low aps kinda makes thing even worse.

Does it gets better ? I mean the sunder/mapping setup? Gotta start somewhere before smashing some boss.
I'm having 0 issues with damage during map clearing with sunder but I can see where you're coming from with the slower attack speed, doesn't feel as nice as higher attack speed builds.
T16 maps and I'm still 1 shotting any white packs, only a couple of hits for blue packs.


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Is there a way to use 2 lead sprinkler in this build?
Like reciprocate said, there's no point in 3.0 after they changed BLS so you can't effectively dual wield them.
Dedicated Kiwi~
Interesting. I like the flexibility of it, I am considering using rare helmet and rare gloves, due to resistance issues.
Rare amulet instead of xoph's blood.
Until I can afford them that is.
Was lucky to ancient orb doedre's elixir into sin's rebirth, so that's a 4 ex profit.
One step closer at a time.

Spoiler


As you see, currently running around on very shitty gear, with shitty 4500 life, and it does get the job done even in yellow maps. Still need to make a profit, since I have invested a lot into my RF berserker to make him able to run minus max plus vulnerability red maps, so I really need to grind up the currency.

One issue I do have is however, even with bloodrage, frenzy charges, onslaught flask, 20% aps Sprinkler and attack speed based jewels, my attack speed seems mediocre at best.
I was thinking about specing into Berserking cluster for 18% aps, and Quickstep for 8% aps, what would you think about it?
I would go an extra mile if needed, just to get the attack speed up to higher end. When having onslaught flask up, it's not terrible, but it still feels kinda slugish, not fast enough for my taste.
Is there a way to increase it, without sacrificing too much damage or life?
I was thinking about respecing out of Bloodless and Lava Lash, and spec into Berserking, Thick Skin, Quickstep and Herbalism, which would eventually lead me into Primeval Force.

Something like this for a 113pt tree - http://poeurl.com/by2P

I am well aware the Primeval Force may not be the most cost efficient due to using 2 nodes to reach it, but it was either that for 6 points or Revenge of the Hunter + Forces of Nature for 8 points (lower damage, more life)
May I ask for your opinion?
Last edited by Songweaver on Sep 21, 2017, 3:08:48 AM
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Songweaver wrote:
Interesting. I like the flexibility of it, I am considering using rare helmet and rare gloves, due to resistance issues.
Rare amulet instead of xoph's blood.
Until I can afford them that is.
Was lucky to ancient orb doedre's elixir into sin's rebirth, so that's a 4 ex profit.
One step closer at a time.

Spoiler


As you see, currently running around on very shitty gear, with shitty 4500 life, and it does get the job done even in yellow maps. Still need to make a profit, since I have invested a lot into my RF berserker to make him able to run minus max plus vulnerability red maps, so I really need to grind up the currency.

One issue I do have is however, even with bloodrage, frenzy charges, onslaught flask, 20% aps Sprinkler and attack speed based jewels, my attack speed seems mediocre at best.
I was thinking about specing into Berserking cluster for 18% aps, and Quickstep for 8% aps, what would you think about it?
I would go an extra mile if needed, just to get the attack speed up to higher end. When having onslaught flask up, it's not terrible, but it still feels kinda slugish, not fast enough for my taste.
Is there a way to increase it, without sacrificing too much damage or life?
I was thinking about respecing out of Bloodless and Lava Lash, and spec into Berserking, Thick Skin, Quickstep and Herbalism, which would eventually lead me into Primeval Force.

Something like this for a 113pt tree - http://poeurl.com/by2P

I am well aware the Primeval Force may not be the most cost efficient due to using 2 nodes to reach it, but it was either that for 6 points or Revenge of the Hunter + Forces of Nature for 8 points (lower damage, more life)
May I ask for your opinion?


Here's mine with more attack speed and much more life. Using soul of brine king Pantheon to compensate for loss of unwavering stance and anyways with 8k life you won't get stunned ever. It's really worth going assassin nodes because they are good and we got a Inertia gem anyways converting everything to Strength in this zone so it's ideal.
https://pastebin.com/yi2zDMPt
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Leviathans wrote:

Here's mine with more attack speed and much more life. Using soul of brine king Pantheon to compensate for loss of unwavering stance and anyways with 8k life you won't get stunned ever. It's really worth going assassin nodes because they are good and we got a Inertia gem anyways converting everything to Strength in this zone so it's ideal.
https://pastebin.com/yi2zDMPt


Yeah, that was the plan after filling in first 113 points.
Currently I'm on hold with character until I grind more currency to properly equip him, hoping that it will be better with attack speed on gloves as well as berserking cluster. As it is now, it just feels slugish, as said, I really feel the need for higher attack speed, so I'll just grind and buy stuff for him.
First kill of the shaper i have this league was with this build. it is ridiculously op xD
Is a good idea to have a second 6L belly to use spectral throw for map farming/clearing
In your PoB Calcs page it shows you have Wrath under Aura and Buff skills. Where exactly is that coming from? Thanks!
Last edited by Swife on Sep 21, 2017, 7:23:19 PM
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Swife wrote:
In your PoB Calcs page it shows you have Wrath under Aura and Buff skills. Where exactly is that coming from? Thanks!


Lightning golem adds Storm Nimbus (aka Wrath in PoB), which gives lightning damage to attacks and spells.
PoB also renames golems Orb of Sparks into Storm Orb.
Hi wanted to ask is there any damage different if i use corrupted lead sprinkler , currently non corrupted lead sprinkler cost around 400c no currency to get one.

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