3.0.1b Patch Notes
I know you guys hate people who use namelocking skills, and make their life harder every expansion, but could you please make harbingers untargetable, or tagetable but invulnerable?
Once I go in with glacial hammer and the name lock catches the harbingers, there is no way to reset aim in the middle of the huge pile of confusion, so I end up swinging into the air like a fool all while surrounded by packs of strong monsters destroying my ass. At least make it that you can hit them and get the meele splash effect. |
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" This. Cool stuff to harbys, yay, good stuff. But seriously, this Ascendant picture. |
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no corrupted energy bug fix yet?
gess i restart as a Marauder then |
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http://imgur.com/a/rbN5M Exception bug telling me to reinstall, looking for any information on this. :x
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OK. Very nice patch note. Just.. Add 2 more slots for splinters!! Please!!
It works as intended.
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how about rotting core? i stuck in there
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Are these the new additions to Harbinger league that Chris was talking about a few days ago? Slightly more shards won´t change much does it? If we get 3 instead of 2, I mean it´s not a huge improvement ;)
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Thanks for the patch and bug fixes, almost all I've been waiting for. :)
One thing I don't like is the new Currency Tab. I mean, it's great that it has more slots, but it's really ugly... with smaller boxes and icons, and so much empty space around. There has to be a better way to arrange all those currencies, aesthetically and functionally. Last edited by Dex#5296 on Aug 25, 2017, 4:46:55 AM
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anyone tell me what this means "Fixed a bug where Ethereal Knives with the Ethereal Stars Effect microtransaction had a different behaviour than the skill without this effect. "
Every Class 100
Discord Alex22#8812 if u cant catch me online in Poe |
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Fixed an issue with client freezes on the Colonnade and Vault maps.
Very good, almost always freeze on boss. |
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