Labyrinth access needs to be like every other Map in the game

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Archwizard wrote:
I like lab as is. Sure, it's frustrating to die to Iz3 (or to have the servers fuck up before Iz3...), but overall I like the "You get one shot" aspect of it. I also like that 1 portal = no mini-zerg to get by it.



i always liked the lab,because you can adjust Iz to you strenght (by going 1,2 or 3keys) and you know exacly what you are going to face.

The 3.0 changes made it very rewarding as well (7key runs are awesome especially SSF IF you get all trials) making it a good source for regal orbs (you get alot of rings/amulets), gcps while giving you ok chance for higher yellow/low red tier maps (and uniq maps ofc).

Not only the rewards got better,beeing able to refill lifeflasks without monsters helps alot as well.
Charged Dash seems to bee the new OP movementskill for lab working with all melee weapons.(GGG just doesnt want ppl to use wands since the introduction of fortify)


The only chest that makes me angry is the Armourer's Scraps one,which should be removed or contain silver coins as well.

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