Unofficial Offline Skilltree Calc (Delete the Data folder to update. Stop posting "update please" )

Hokay so this just started crashing on me after ~2 months of flawless use :/ now I've lost all the builds I made and when I try to start it it says the build I'm trying to load is invalid. What I did was absolutely nothing, just wanted to boot it up to look at the totem build I made to decide where to go and if I could further optimize it.

Windows 7 x64 if that helps.


The debug:

Spoiler
The error time: 05/26/2013 18:46
Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at POESKillTree.MainWindow.Window_Loaded(Object sender, RoutedEventArgs e)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at MS.Internal.FrameworkObject.OnLoaded(RoutedEventArgs args)
at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
at System.Windows.Interop.HwndTarget.OnResize()
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
The error time: 05/26/2013 18:53
Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at POESKillTree.MainWindow.Window_Loaded(Object sender, RoutedEventArgs e)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at MS.Internal.FrameworkObject.OnLoaded(RoutedEventArgs args)
at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
at System.Windows.Interop.HwndTarget.OnResize()
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Last edited by Gissberget on May 26, 2013, 12:54:42 PM
"
h3rp3s wrote:
Point is there is no real way to tell if the source is actually the compiled exe.

Use at your own risk I would say.
It's open-source, so feel free to compile it on your own if you doubt that the released .exe is the same as the released source.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!
"
"
ionface wrote:
"
The source is free and open-source, everyone is welcome to read it, to add to it, to fix it. What else can we do to falsify the malware-charges?


We need video. Stream yourself writing out the source code and compiling this. It's the only way to be sure.

You cannot possibly mean the _whole_ code, right? And compiling is like hitting F6 and then copying the resulting .exe. Not much of a proof.


That is why it is a joke. :P
"
ionface wrote:
That is why it is a joke. :P

You got me there, my sarcasm-radar was totally off ;)
Unofficial Offline Skilltree Tool by Headhorr and me:
http://www.pathofexile.com/forum/view-thread/19723

kenzen naru tamashii wa,
kenzen naru seishin to,
kenzen naru nikutai ni yadoru.
It crashes on use for me, sadly.... any way to fix this?
Hi,

Awesome program. It makes using the skill tree a pleasure not a hassle. It runs a lot faster than on the browser.

Spoiler
My dad has dial-up internet 36k on a good day. He plays but can't look at builds in the passive tree skill online. To be able to look at any of them when he reads guides he must add in the url link to the 'savedBuilds' file.

Is there any way in your time of convenience you might consider adding a feature that allows one to paste the link of a build into a form and load it to the program? To be able to browse builds without loading them in your browser, but rather inside the program.

If this already exists and I missed it please direct me in that direction. Thank you!


EDIT: Found out that the dark grayed out field can be edited. Normally those fields are uneditable so I guess it never clicked to just try it out. Great work on the program. Thank you!
Last edited by blokmuscle on Jun 5, 2013, 12:48:30 AM
!
Last edited by RupertFranklyn on Jun 5, 2013, 7:34:26 PM
ETA on an update for this?
"
ETA on an update for this?
Read the title, stop being a newbie.

Edit: I'm literally using a 4 month old version of this with the skill tree from today's patch. Honestly, mods should temp ban your from forums for trolling or something. It doesn't get more obvious than the TITLE.
Last edited by Skouros on Jun 5, 2013, 9:21:47 PM
"
Skouros wrote:
"
ETA on an update for this?
Read the title, stop being a newbie.

Edit: I'm literally using a 4 month old version of this with the skill tree from today's patch. Honestly, mods should temp ban your from forums for trolling or something. It doesn't get more obvious than the TITLE.


[Removed]
Last edited by Bex_GGG on Jun 5, 2013, 9:55:35 PM

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