[3.4] EQ / Sunder Juggernaut - Uber Lab / Guardians - League Starter / Budget - with Videos

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Manaio wrote:

I only have one doubt: i see you have 3 Auras (Herald of ash, Arctic Armour, and Hatred); If i cast all the Auras (Hatred 50% mana reserved, Arctic Armour 25% mana Reserved, and Herald of Ash 35% mana reserved) i remain with none mana left...how i can do? Thanks for the help


I'm using Herald + Hatred. You can use Arctic Armour situational - instead of Herald.
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Psycomantje wrote:
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3portas wrote:
Following this guide, not doing Uber lab yet (low level 66), but feels pretty safe.

Gear




(I was testing EQ and noticed that it is really bad without the enchan and quality on less duration)

A lot of mitigation, never used armour (and jugg) before...
I'm kinda worried about my life pool, but I think that when I get the last nodes (scion and top endurance charge) I'll be fine. Hope to be in something near 5.5k.


I prefer a 100+life chest with 1500/2000armour to get extra life. I'm at 19k armour without determination... No real need for brass dome. Can facetank lab anyway since lvl 75. I also like sunder better then earthquake, also feels like i leech more life with it because fast attacks and somr attack speed stacking


Hello, thanks for your answear. I'm doing Uber Lab and feels pretty safe with charges.
I get a maximum of 90% mitigation (I think it can higher with pantheon, maybe?)


But I have a serious problem, I don't get much damage from bleeding from traps, but when Izaro have fonts (vulnerability that gives bleeding), I die.
Mainly because I use Leap Slam to run away from traps in Izaro's room while I'm bleeding, I have to Leap Slam because I have temporal chains too... I would die in both cases. I have almost 40k of armour and 8 endurance charges 100% uptime.
How do you guys (if you ever get this problem or it is just me playing bad) handle with vulnerability + Izaro?



Also, the results of last night runs:
Spoiler



5 ex from near-perfect Starkonja's with +1 Volatile Dead.
Now I know who is buying all the good helm rolls that I want to buy to enchant ;-)
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Mekrat wrote:
Now I know who is buying all the good helm rolls that I want to buy to enchant ;-)


Hahahahaha, sorry xD
Hello all,

I really like this build, but I got multiple times one shooted on uber lab runs.
What can be improved on my gear for better uber lab run?
And how can I increase the damage I only have like 20k unbuffed.

Would be great if someone can make suggestions and help me.
Last edited by Gambler92#1932 on Dec 29, 2017, 5:08:09 PM
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Gambler92 wrote:
Hello all,

I really like this build, but I got multiple times one shooted on uber lab runs.
What can be improved on my gear for better uber lab run?
And how can I increase the damage I only have like 20k unbuffed.

Would be great if someone can make suggestions and help me.


Warning: I am just a scrub, but this is what I have found in my experience:

First of all the ring that gives an extra endurance charge is probably a good choice. Second, even with all the mitigation, you need to get all EIGHT (Seven in your case) endurance charges up in order to face tank Izzy (sorry I can never spell the boss names). Even then I make it a point to hop away from his 1 shot/big hit. Brass Dome is nice, but 1-shots is all about health pool and chests tend to give a TON of life. (Str+flat life)

3rd your flasks are a bit 'off'. there is no need for 3 health flasks. I have an armor flask that gives 90% dmg mitigation (helps while building end charges). Its just a blue armor flask. Original build has a lionseye glare flask IIRC.

I can't ever figure out the health calc--I'm sitting at 4800 or so, nothing special. I use 2 health flasks, one with instant heal, one with bleed clear. Aziri promise (told you I can't spell). Armor Flask and Chaos Res flask. Even with 2 health flasks, i could prob get away with 1.

Damage: Get good jewels. If you find them expensive for your taste (use link in guide), back off the cumulative total of 26/6 for sunder (36? for EQ). Going to 20 has jewels in the 1-5c range. I stole a few at full 26/6 at 10c. Just check often. Pop the Aztiri flask early and often. GET YOUR CHARGES UP and drop that totem.

You won't drop Izzy in 1 shot, but he does go down fairly quick.

Remember 8 charges--get them ASAP--don't be afraid to hop around until you get them. Then go in for dmg. Dodge the 1-shot, hope back in and beat him down hard.

Again, I am not a pro--this works for me and is based on a lot of feedback I got when I asked for help in other builds.

First rule of getting 1-shot: Don't get hit by the 1-shot.
Hi, first big fan of the Build. Im Almost done with my eqp. Only thing is i love dual wielding :(

Im Running Sunder with a 4Link Warchief.



R there yn better weapons for 1hand ? Im using this ones, maybe ull can give a tip if there r any better to find.


Full eqp:

"
3portas wrote:


But I have a serious problem, I don't get much damage from bleeding from traps, but when Izaro have fonts (vulnerability that gives bleeding), I die.
Mainly because I use Leap Slam to run away from traps in Izaro's room while I'm bleeding, I have to Leap Slam because I have temporal chains too... I would die in both cases. I have almost 40k of armour and 8 endurance charges 100% uptime.
How do you guys (if you ever get this problem or it is just me playing bad) handle with vulnerability + Izaro?

Have exactly the same problem, tried to full key run two days ago, but got oneshoted on font-phase with this insane bleed effect. Have no idea how to deal with this phase.
"
crazyscientist592 wrote:
"
Gambler92 wrote:
Hello all,

I really like this build, but I got multiple times one shooted on uber lab runs.
What can be improved on my gear for better uber lab run?
And how can I increase the damage I only have like 20k unbuffed.

Would be great if someone can make suggestions and help me.


Warning: I am just a scrub, but this is what I have found in my experience:

First of all the ring that gives an extra endurance charge is probably a good choice. Second, even with all the mitigation, you need to get all EIGHT (Seven in your case) endurance charges up in order to face tank Izzy (sorry I can never spell the boss names). Even then I make it a point to hop away from his 1 shot/big hit. Brass Dome is nice, but 1-shots is all about health pool and chests tend to give a TON of life. (Str+flat life)

3rd your flasks are a bit 'off'. there is no need for 3 health flasks. I have an armor flask that gives 90% dmg mitigation (helps while building end charges). Its just a blue armor flask. Original build has a lionseye glare flask IIRC.

I can't ever figure out the health calc--I'm sitting at 4800 or so, nothing special. I use 2 health flasks, one with instant heal, one with bleed clear. Aziri promise (told you I can't spell). Armor Flask and Chaos Res flask. Even with 2 health flasks, i could prob get away with 1.

Damage: Get good jewels. If you find them expensive for your taste (use link in guide), back off the cumulative total of 26/6 for sunder (36? for EQ). Going to 20 has jewels in the 1-5c range. I stole a few at full 26/6 at 10c. Just check often. Pop the Aztiri flask early and often. GET YOUR CHARGES UP and drop that totem.

You won't drop Izzy in 1 shot, but he does go down fairly quick.

Remember 8 charges--get them ASAP--don't be afraid to hop around until you get them. Then go in for dmg. Dodge the 1-shot, hope back in and beat him down hard.

Again, I am not a pro--this works for me and is based on a lot of feedback I got when I asked for help in other builds.

First rule of getting 1-shot: Don't get hit by the 1-shot.


Thx for your advice, I already switched out some flasks.
I try to follow your explanation and keep up the endurance charges and buy the amulet, which gives more endurance charges. Thx for your in deepth analysis.

Also a new weapon like 5 link atziris disfavour would also boost my dps a lot or?
And what does 26/6 mean for the jewels?
Last edited by Gambler92#1932 on Dec 30, 2017, 8:32:04 AM
I started playing this game yesterday. So I'll begin with this build thank you.

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