3.0.1 Patch Notes
" What on earth are you talking about? Golem mancers are still going strong... use your stuff wisely. I've been doing T13-14+ as a Golem mancer... hell.. i've even been doing T13-T14 as a Mage summon skellies in crappy gear. That my friend, is a L2P issue. |
|
" YES !! ;) |
|
Is it just me or there is no preview of Harbinger supporter packs anywhere to be found?
My wallet is itching and I want to spend some $ to support GGG so I hoped this post will have overview of the packs. Anyway, changes to harbinger better be good as so far I did not mind them even if they were bit on boring side. If harbingers start kicking my ass I will be majorly pissed... |
|
+++ hope DX11 get's fixed and ladder
Last edited by Xtermination#0517 on Aug 17, 2017, 4:48:37 AM
|
|
BTW, are leaguestones coming to STD? Can't find a word on it anywhere.
|
|
Performance tweaks / fixes / improvements / oh please let me play it without it being almost constantly a powerpoint presentation adjustments?
Please? 3.0 went from 90% playable on my PC to being a mess on the same computer. </3 Less Whining More Grinding
|
|
" No they not. They were strong pre 3.0, yes. Now its just annoying and not fun. Yes I done corrupted rare excavation. But that's was rather pain than enjoy. And it is joke but only 2 spectres all times were last men standing in arena fighta, golems are wasted now as easy as zobiz. I brightly remember how it was in pre 3.0, huge difference. And there is not much stuff to use actually. Just no sand in sandbox if speak so. |
|
Could you revert the changes to Commander of Darkness please ? Or just add scaling so that support necromancers can be a thing again ? Please ?
|
|
Hope that Vault and Colonade map crash (at boss fight) if fixed :)
|
|
No Kitava nerfs? :-(
|
|