[3.9] Windz's Generic Miner Sabo (Arc/Pyroclast focused)

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windz wrote:
3.6 updated.

looking ok guys


Thanks!



So fucking ready for the new League!
Last edited by NLe#7248 on Mar 7, 2019, 10:57:49 AM
Indeed thank you for the build !
Thanks for the build used a variation past few leagues, what skill will you be testing for mines this league? Or you keeping it a secret?
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SilentVelocity wrote:
Thanks for the build used a variation past few leagues, what skill will you be testing for mines this league? Or you keeping it a secret?


Arc -> frostbolt -> icespear

Something i messed around with last league start and seemed promising if gc gets nerfed
Last edited by windz#1002 on Mar 7, 2019, 12:06:43 PM
Is the POB link updated for 3.6? I see the 3.6 info added and can't see a POB so I am just curious.
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windz wrote:
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SilentVelocity wrote:
Thanks for the build used a variation past few leagues, what skill will you be testing for mines this league? Or you keeping it a secret?


Arc -> frostbolt -> icespear

Something i messed around with last league start and seemed promising if gc gets nerfed


Do you think the hatred changes will make up for the damage loss on GC?
Will new hatred give more overall damage than before if we are full converted to cold?
After running some initial numbers with nerfs to GC, Vaal RF, and nonchaos as chaos changes on weapons, with optimized gear we end up with over 2 million POB per mine, or 20 million dps give or take. This is around a 30 percent loss yet still will remain at the top of dps builds. Details concerning crafts and optimizations coming soon.

Hatred: I do think hatred will make up for some of the nerf with max roll phys as cold stats on daggers, but not completely since our base physical damage is of a lesser value and will affect the rest of the phys as "non-cold" elements mods.

Last edited by Tomorrowtech#4871 on Mar 7, 2019, 1:18:53 PM
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Tomorrowtech wrote:
After running some initial numbers with nerfs to GC, Vaal RF, and nonchaos as chaos changes on weapons, with optimized gear we end up with over 2 million POB per mine, or 20 million dps give or take. This is around a 30 percent loss yet still will remain at the top of dps builds. Details concerning crafts and optimizations coming soon.



Are you going to be releasing a POB before league start?
Ok guys.. Here is rough POB of estimated damage with optimized gear. I have lowered GC down to a lvl 16 gem to account for the op chest with a plus 2 aoe roll as well as an estimated nerf to chaos rolls. I have made vaal RF level 9 to reflect the new numbers as well. This is using an essence worm with hatred and a Taming ring. Modestly lowering the numbers should indicate a definitely achievable result of 2 Million per mine with lesser but optimized gear.

https://pastebin.com/uQ4v8CYm (phys wheel nodes if you have a good carcass jack)

https://pastebin.com/5xBQEkeS (Aoe and flask nodes.. my preference after Lvl 94)

https://www.youtube.com/watch?v=byfCUP4ng10&feature=youtu.be (Minefield No Conc)


End game guide will be up soon, but this should get ya started. Also, the tree is more designed for a Carcass jack and therefore takes the Phys chaos wheel over the AOE wheels. These can be swapped for the 5 nodes of Aoe on two wheels or one Aoe wheel and the three flask nodes (recommended) without a carcass for similar numbers.

TLDR: This total build cost from either crafting or purchase was less than 30 ex and achieves 3.5 million dps per mine with 7.5k effective life in Betrayal. A little more than an unnatural instict jewel which i sold (thank you rng) and a couple of ex drops/ex shard recipes.
Last edited by Tomorrowtech#4871 on Mar 8, 2019, 2:46:08 PM
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scytheavatar wrote:
Am I crazy to think that Wave of Conviction miners might be the next big thing? The damage is disgusting (almost 3 times that of Glacier Cascade) and mines should bypass the "only one Wave of Conviction can be active" limitation. If that's the case it's hard to see Wave of Conviction miners not being Glacier Cascade miners on steroids.


Rory just confirmed it won't be a good skill to work with mines/traps. You can only have one instance of the wave running between you, totems, traps and mines.

https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehyekeo/

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