[3.9] Windz's Generic Miner Sabo (Arc/Pyroclast focused)
Is 40% conversion on helm = 20% + 20% from 2 long winter jewels?
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Can someone explain to me why we use a Shield instead of another Dagger? Wouldnt be the dmg increase better than the little bit of defence we get from shield?
P.S. Im not using shield Charge |
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" Ascendancy order is in first post Last league didn't have the Nemesis mod for Zana and we didn't have the ability to craft unique flasks like we do in Bestiary, so Lavianga's was rare and expensive. |
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" You can always take Explosives Expert and Born in the Shadows by dropping Demolitions Specialist. |
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" You'd probably be safe dropping the 3 nodes that make up Snowforged, that will get you down to Acro, then use the next level to take it. The full tree is done at level 93, so you'll be ok on points. |
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How does tooltip damage for this build relate to "real" dps on a single target?
My calculation: - I do about 1.5 cast per second -> 3 mines /cast -> 4.5 mines /second - Each mine hits twice due to GC overlap -> 9 hits/second so a rule of thumb would be 9 times tooltip? Dear Maligaro,
I left my head in San Francisco, I lost my legs in Peru My liver and kidney are on holiday in Sydney And I am sending my Heart to you --- Love, Malachai |
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" Thank you very much for Checking my Tree! *thumps up* I will respecc those nodes. Since you helped me I will return the favor and share one of my Discoveries with you all. We all know this League is the Pokemon League. So the best thing you can do is play like a real Champ and not only Catch PKM but throw your Own Geodude aswell! Here is the Setup: Please call it either Alienbutter Godude PKM or Traps are Gaylem! (This is very Important!!!)
Spoiler
this looks Dumb right? But it works! The Idea is to Trigger Frostbomb on every Boss for your Full DMG Phaseskip Setup. Frostbomb does not stack, but a few Bosses run around too much for my taste (izaro) and dont get always debuffed from 1 FB alone. So we throw 5 at them. Now throwing traps does also give us Life Regeneration with our Pyromaniac Passive. The reworks makes ALL traps detonate after 5 Seconds,.... think about it xD And Mines and Traps Regeneration does stack (I believe). You can test it yourself! Now the Final Part, we put our Golem in this Setup aswell to Throw 5 Geodude Traps! (The interaction of Golem+Trap Support is not new, been around 2016 for Golemmancer) This is Faster than Selfcasting, gives us more Lifereg and improves our Defense alot. Plus it buffs our Golems DMG since he is now a Trap and get Traps DMG bonus from Tree and Gear xD TRAPS ARE GAYLEM!!! I hope you like the Setup and start Playing like the Kanto Champion that you are! Tell Windz about this, I think he will love it ^^ Gotta catch'em All Peace Out! Last edited by Alienbutter#5323 on Mar 8, 2018, 3:01:57 AM
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" I'm pretty sure they changed the trap modifiers to affect trap dmg only. In your case, the modifier would transfer to the golem. And as long as your golem doesn't learn to throw traps, it doesnt gain any benefits :) (it might even deal LESS damage from cluster support). |
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im playing this build because i love watching the skill animation of glacial cascade O_O
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