[3.9] Windz's Generic Miner Sabo (Arc/Pyroclast focused)
I suppose I can get Hrimsorrow gloves instead of that helmet enchant to replace phys to lightning gem? Also, how much life and avg. glacial cascade damage should I have to go for safe fights with guardians and then shaper? Now, at level 86, I have around 28k average damage (dps?) and 4,1k life (4,4k with Kaom's Roots, dunno why I'm not using it). I still try to 6L my Carcass, there is damage boost on it, so I don't also know how much avg. dmg I will get when I'll wear it. Any playstyle tips?
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6L my Carcass in 30-40 fusings today, then I try an ancient orb for fun since I got a flask drop.
Bought aswell so im set to start leveling. |
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" Did you killed mino/hydra etc? |
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I have a question about the Immortal Call
How do I get endurance charges with this build? did i overlook something? |
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Any chance you can explain how the defenses work together to make you tanky for shaper, uber, etc.?
@broesi you don't need endurance charges for immortal call to work but they do increase the duration it lasts. |
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" Mainly its positioning to not get hit. Comes with experience with thr fights. You have 5.5k+ life + 2k+ mana MoM, stun immune, freeze immune, belt of deciever for crits. Gotta use instant life flask optimally as that is your only life source besides life regen (stone golem) |
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Man what an amazing and fun build. Diffrent from anything I have played. Super powerful. Just dominating everything. Uber lab all keys easy. Consistent deathless shaper runs. Guardians as long as you know the fights are easy deathless but even if you don't this build can zerg them down. Uber Atziri is easy on this build. The trio can be tough if you end up killing the rain chick last and controlling the order is not always easy with mines. Uber atziri herself is a joke. After the first phase shift and you have a chance to get totem up and plant mines she does not get another attack off the entire fight.
As for budget options. I am still using hrimsorrow since the enchant is crazy expensive. Still crazy damage 5k life 1.7k mana. For the enchant you are effectively paying 250c so you can get a life roll on gloves. I have done both shaper and uber atziri testing cheaper setups, a dagger without multi, dropping to 2 prop gems. At that point this build would cost a 6 link plus like 30c and is still all content viable. My current tree and gear are below. I gotta get this guy to 90 and pickup the throatseeker just for completion sake but this build is already dominating. Below the links are some of my findings and tips on the build. Current Gear
Spoiler
Current Tree -I use whirling blades over shield charge. This is just preference and when using kaoms roots and no quicksilver i prefer it. -Voll's Vision has been great for the build. Get a 12% life roll and it still gives you about as much life as a good rolled helm and 100 extra flat life regen has been huge for a build that need it for sustain and usually gets under 200. -Hrimsorrow like i mentioned is a fine alternative to over priced conversion enchant. Effectively you are losing a gloves life roll and maybe a second resist but you can still cap easy with the uniques i am using. -For leveling in easy maps, farming up to the high 80s in shaped t10s and t11s, for speed I used frost bolt mines with two frozen trails. Especially for open maps around that level the speed you get from them is huge for grinding out levels. These are also what i used to level up from as soon as I got the second jewel slot on my tree. When you don't need the insane damage of GC these kill alot more mobs per time to stop to drop a mines. -Here is the one that may be contentious but based on all my testing and everything i understand with this build Tremor Rod is a flat out single target damage loss on end game bosses where you are dropping a detonation totem and spamming mines. Without tremor rod my mine count will already reach ten with a detonation totem with 20% quality down and detonating. With tremor rod the count is consistently capped out at 10 and never dropping lower. To me this means I am getting the 35% less mine damage from tremor rod but not getting advantage of the double detonation since you are dropping mines fast enough they are overwriting existing mines before the second detonation anyways. If anyone feels this is off I would love to discuss more because I have gone back and forth on it myself as it seems counter intuitive but everything I can understand from what i see in testing as well as how long it takes to burst end game bosses down tells me it is a damage loss even before you consider losing the two spell damage rolls two spell crit rollls and a multi roll from the dagger/shield combo. |
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Thanks for good build. This is the best levelling experience I've ever had. Smashed through everything's so fast, I killed Kitava at level 64 and sitting at 19k dps using a bunch of budget crap. Used 12 hours straight to level up from scratch and didn't feel bored.
p.s. A weekend well spent I have to say. ::D p.s. So I have been thinking about replacing some levelling gear now. Quick question , is flat damage in jewelry impactful? Or is t just fine with crit and crit multi in jewelry? Last edited by llindvior#2871 on Aug 28, 2017, 1:31:07 AM
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Here is my build atm I just killed all guardians today and shaper (easily as ever). Switch quicksilver for atziri's promise for bosses and AoE for Conc effect. Need to change my rare ring and my gloves. Have to buy a not corrupt roots and enchant (in my gloves too). Shaper/Hall of grandmasters deathless Pheonix 2 portals Chimera 3 Minotaur 2 Hydra deathless dps going AWESOME |
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" Hello, did Phoenix/Hydra to this Point, stil need Minotaur and Chimera but i think it is possible, wasn't a big problem to kill the Phoenix/Hydra with the build. Greets |
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