[3.0] Tempest's Binding KB Pathfinder | All 4 Guardians & Shaper in 12 Minutes | Fastest Mapper
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What should i change in my eq or tree to increase my clearspeed (atm im sitting at sth like ~13 movement speed) besides my flasks, which i know is horrible. I'm consider switching to belly of the beast, beacuse i cannot see how i can increased my evasion rating? Any suggestions? |
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" Your flasks are an absolute mess: - You don't have quality on any of your flasks; - You have the wrong variant of the Vessel of Vinktar. The variant you have gives you literally zero benefit besides the leech. You need the variant with lightning damage added to attacks; - Your highest resistance is Cold, so The Wise Oak gives you zero benefit assuming that you don't have your Vessel up; - Your Quicksilver has garbage mods, including a mod that gives you zero benefit. You can get a lot more speed from that flask. On my pathfinder, I go from +17% move speed to +134% move speed from my Quicksilver alone (still missing my last ascendancy); - Your Stibnite has a single mod that gives you zero benefit; - On top of that, your life flask also has a mod that gives you zero benefit; - You are missing a Jade flask, the absolute most powerful source of evasion for your build. On my pathfinder, my Jade gets me from 9800 to 36800 evasion, and from +17% to +77% move speed all by itself. Do you understand that the power of Pathfinders come from flasks? It looks like you entirely neglected the one thing that makes your ascendancy work. |
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" First I will vouch everything loonypt said. And I will add that your tree is a total mess too. - Do your merciless lab. And wast no time, do the uber lab right after (get PL'd if you can't do it by your own) ; - Point in Spirit/Vitality Void is a wast ; - You miss HP from Thick Skin wheel ; - You wast 1 point in the way to get Point blank. You should take the dex point under Thick Skin wheel instead of the path on the top of this wheel. - To accede to the wheel of Herbalism, the dex node on the left is a wast of 1 skill point while you accede to this wheel by the right path ; - You wast 1 skills points between Hearth of Oak and Vaal Pact by choosing a wrong path. Respect the 5 skills points between those nodes, and take the path from the left side near Hearthseeker ; - Deep Thought is not necessary. Respect the 2 points to get this node ; - You don't go for any node in the two Inspired Learning sock place, while it's the principe of this build to stack HH mods. At level 82, imho your tree should looks like something like this : On your stuff : - 2 Opal ring multicrafted is not revelant. You should aim for a Diamond ring with T1 flat light dmg / as much Hp you can get / as much resist you can get / bonus : accuracy ; - You need to put an Empower 4 gem in your warth setup. At least, get a level 3 corrupt, it's not expensive ; - Correct your gems setups. And in general : Do some rota beachhead. This build start to work pretty well with this level of stuff at the level 90. At your level you will miss many life and dps. You won't have a realy good experience of this character at this level. Last edited by LAGROSSESIMONE#3551 on Oct 5, 2017, 5:26:52 PM
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Added a Shaper video I suppose
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Thanks for help. I did merc + uber lab today, changed my skills tree and made some flasks.
1. I made this one, my next step will be probably Dying Sun, but where comes my question. Does roll on this flask matter? 2. Atm i have hard time capping my resistances, thats why i got Wise Oak (not for DMG potential, like you said) and chose Alira instead of 2 passives. Should i remove Wise Oak for and delete Alira blessing? 3. Can you suggest me what stats should i get on my amulet for boss fights and on 3/4 stats jewels in my tree(should i here get some resists, which im missing)? 4. What is wrong with me gem setup? I just removed , because it has 125% mana multipier and i dont have enough mana for it yet [ no enlighten lvl 4]. 5. Are this rings really not worth to use in this build, i saw someone suggested to craft this one, because they are kind of cheap. Does diamond rings really increased my DPS by a lot? 6. I get a new helmet today, but i dont know if i should wear it. At hideout my kinetic blast got like 12k ( fully buffed with bisco), but i saw with everything done a tooltip 38.5k. Is it worth to change it? 7. Inspired Learning is it stacking with HH? If yes should i get 2 jewels? (should i get 2 Inspired Learning and another jewel to get +3 extra projectiles with Dying Sun? or it is a waste of jewel sockets) |
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" What gear did you end up swapping around for the shaper video ? |
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" 1. With Vaal Pact, you shouldn't need a life flask. The two other flask are good. 2. Wise Oak is a good flask. But you must work on your res to get penetration light dmg buff. 3. On amulet slot, you can go for something like this : 4. I personnaly don't have any mana problem with only Empower in my Wrath setup. I have enought non reserved mana to cast KB or Barrage. I don't see how you can have mana issue. Enlighten, imo is only here to be able to do some off screen KB spam while maping. 5. A multi-craft Opal ring is an excellent choice. But while you don't have T1 flat light as a native affixe on it, you will lose way to much dps if you only play flat light from multimods. A simple Diamond Ring with T1 flat light to attacks, and filled with res should be good. You can also do as OP and aim for a second opal ring crafted with an essence of Wrath. But you will have a hard time in crafting to get at the same time enought resist and more dps than a T1 flat light + crit chance from diamond implicite. By the way, if I'm not wrong, you should be able to add res to each of your Opal rings. 6. The +2 barrage enchant is the best enchant you can get on helm. You have to remeber a simple thing : +1 proj = +25% more dps. So this enchant will give you a buff of +50%more dps in single target. 7. Inspired Learning stack with HH. And each IL will stack with rest. So 2 IL = 2 extra mods stolen from elite killed. So it worth to have multiple IL. But you should make some priority in your choice of jewel. Imo you should aim for this : - <level 90 : at least 2 sock jewel for 1 Inspired Learning and Conqueror Potency at the moment you get Dying Sun ; - Level 90-95 : at least 3 sock jewel. The third jewel should be a rare one with dps buff and %life ; - Level 97 : aim for 4 sock jewel. Then you should have Conqueror Potency, 2 IL, and a rare jewel with % life and 2-3 dps affixe. Last edited by LAGROSSESIMONE#3551 on Oct 7, 2017, 3:45:58 AM
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" None :P |
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Can someone take a gander at how my build is progressing? Just respecced to this from a bow build so passives may be a little off, gear advice would be appreciated. Thank you :)
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Why "Never use a Ventor Ring"? I just saw that.
Any main reason other then losing alot of dps? |
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