[3.0] Self-Cast Dark Pact Occultist - over 3mil Shaper DPS
I think it should be noted in here for faster clear speeds you can skip Arcane Surge and go with Lightning Warp - Reduced Duration - Faster Casting. For even faster warping get a 30% reduction enchant on your helm. Warp insanely fast through maps and 1 dark pact wipes out 90% of pacts.
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" I agree. I'm using it with Arcane Surge even currently (even though Lesser Duration bring the surge to like 1 second). Still super easy for pack 1-shots. Regarding the Blood Magic: Started testing it and so far so good (through T10 maps). Hexproof is no longer an issue. We can reach over 7k life too. I will make videos tomorrow probably (busy today). PoB of my upcoming Test That's without Void Batteries or any flasks used. Only running 1 curse with curse-on-hit. Nostrademous Last edited by Nostrademous#3112 on Aug 13, 2017, 2:18:14 PM
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Hey, on PoB you can create different tabs to show the skill trees at various points. I'm doing a fire nova mine character to level with and farm out some currencies later and the build i was following uses them. It's really nice to be able to look at the tree and be like, ok the first 20 or so points go here because this is how we get to clever construction. the next 20 or so go here the next here so on so forth.
Theres a little dropdown menu on the bottom left of the skill tree that lets you switch between different trees. Could be useful to people looking into the build if they don't want to bring up a bunch of PoE planner links |
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I'm having some trouble in early Act 6, I die, ALOT to bosses, any suggestions that could help ?
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Currently 62 in HARDCORE HARBINGER.
Solid build, just obtained my apep's and haven't played with them but so far all throughout leveling I've been 1-2 shotting packs. Only issue is some bosses I run out of flasks before i get them sub 50%, so I pulled in help for those instead of constantly porting in and out. I have trouble bossing occasionally just due to the lack of single target damage (after I pop vaal skele) |
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I am running my own take on this in Harbinger atm with Soul Tether and Void Batteries, For Trash I also ditched Spell Echo (Since the first cast of Dark Pact 1 shots pretty much every trash monster all the way to T16 and the second cast just reduces your life total by 6%) which I then swap in for bosses. Having a lot of fun with the skill so far. Also using a Blue Dream for power charge generation on trash although I have also played around with intuitive leap and the overcharged nodes.
I really like the Soul Tether option, it effectively gives you an extra 2k+ effective hp pool vs bosses. I also played around with the Belt of the Deceiver but I found I didn't really need the extra damage and the extra ES from Soul Tether can actually save you. Soul Tether also synergizes really well with a guardian support, if you happen to be running with 1. I might post my own version of Dark Pact at some stage, we will see :) All in all this is a solid build. |
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I have incorporated Kaom's Roots into my build:
At tier 13 maps I started getting enough damage from stray bullets and leaping mobs out of adjacent rooms that I would get stunned and, with this build, if you get stunned you aren't hitting stuff, which means you aren't healing, so it is really bad. The extra health helps too. The lack of sockets messes up with your setups though so had to do some gymnastics. Currently testing a Blood Magic variant (for more health and to eliminate mana problems and thus allow us to 6th link a Life Leech so we don't have to use a curse to leech and thus hexproof mobs or highly-curse-resistant mobs are no longer a problem). It works, but loosing a 6th link hurts the DPS. Still undecided on it as I would need to respec out of Alira Bandit but currently don't have 20 Regrets on me. What I do is use OoS - Curse On Hit - Assassin's Mark for cursing bosses (don't run an aura with Blood Magic...) with Wither + Spell Totem + Increased Duration (3-link) - both of these are in weapons. Then Vaal Haste - CWDT - IC - ID in gloves and Lightning Warp - Lesser Duration - Faster Casting - Arcane Surge in helm for moving and 1-2 shotting packs. Still working out some kinks so not a formal post yet. Nostrademous
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Thanks for the updates! In regards to the blood magic variant, is Vaal pact no longer necessary?
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How would "The Covenant" would fit the build? Added chaos lv15 + Blood Magic on gems
Useful if you don't wanna run out of mana but still having a free socket for added chaos |
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Hi got one question dont get it to this asendency :D
what do i have to take in what sequence i´m so confused :) so Void Beacon and Forbidden power first then the others or did i get it wrong? ty for the build will try it in hc Harbinger :) |
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