[3.8] LiftingNerdBro's Tri/Quad Frostbolt Totems Hierophant - Strong League Starter!

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Mr_Tact wrote:
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greatwhitepine wrote:
My bad, lack of sleep. BTW, RTFM is always friendly when I say it live. Didn't mean to come across like that.

Apology accepted. I have to say, I've never heard RTFM used in a "friendly" way -- in my experience it is always used with a tone of sarcasm, disdain, or outright hostility.

Clearly he said something he didn't really mean, and I was just trying to figure out what he meant.
He meant exactly what he said though:

1. Soul Mantle gives you "Socketed Gems are Supported by level 20 Spell Totem"
2. Hierophant gives 2 additional totems, and Soul Mantle gives 1 = total of 4 totems summoned.


So you're essentially getting a 6L on the chest without the need to slot a Spell Totem Support (so there's room for an extra gem) + 4 totems, without Ancestral Bond.
A Belligerent Expert System
Last edited by Rogomatic#1985 on Oct 21, 2017, 6:53:08 PM
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Rogomatic wrote:
1. Soul Mantle gives you "Socketed Gems are Supported by level 20 Spell Totem"

Ahh, thank you. This is the piece I was overlooking. Derp.
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Rogomatic wrote:
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Mr_Tact wrote:
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greatwhitepine wrote:
My bad, lack of sleep. BTW, RTFM is always friendly when I say it live. Didn't mean to come across like that.

Apology accepted. I have to say, I've never heard RTFM used in a "friendly" way -- in my experience it is always used with a tone of sarcasm, disdain, or outright hostility.

Clearly he said something he didn't really mean, and I was just trying to figure out what he meant.
He meant exactly what he said though:

1. Soul Mantle gives you "Socketed Gems are Supported by level 20 Spell Totem"
2. Hierophant gives 2 additional totems, and Soul Mantle gives 1 = total of 4 totems summoned.


So you're essentially getting a 6L on the chest without the need to slot a Spell Totem Support (so there's room for an extra gem) + 4 totems, without Ancestral Bond.


I actually tried this but all the curses on you reduce the damage in the same time. Maybe I missed an item or something to reduce self-curse-effect to 0%. But I basicly had the same damage output(with 20% curse effect).

I think a better investment could be a 6link armour for single target damage vs bosses.
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I think a better investment could be a 6link armour for single target damage vs bosses.


If we have 6 link staff and 6 link armour. What is the best we can do with this?

Single damage is a good idea. Anyone suggestions for the gems?
Last edited by Chili512#1006 on Oct 25, 2017, 6:58:00 AM
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tr4nznrg wrote:
I actually tried this but all the curses on you reduce the damage in the same time. Maybe I missed an item or something to reduce self-curse-effect to 0%. But I basicly had the same damage output(with 20% curse effect).

I think a better investment could be a 6link armour for single target damage vs bosses.

I think it's just double Kikazaru (the 3.0 version) to reduce the effect to 20%. Haven't tested it -- is it that horrible?

edit: The only way I can think of to have a 100% reduced effect of curses is to be a Guardian or Ascendant and take the passive giving you 25% of curse effects. But that limits you to 4 totems with Tukohama's Fortress...
A Belligerent Expert System
Last edited by Rogomatic#1985 on Oct 25, 2017, 1:34:10 PM
I may have a stupid question here:
What's the point to get increased crit chance(gem and skill tree) when we run controlled Destruction Support. If our crit is reduced by 100%, how will we get some crit ?
I'm sure I miss something here...
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Kemingway wrote:
I may have a stupid question here:
What's the point to get increased crit chance(gem and skill tree) when we run controlled Destruction Support. If our crit is reduced by 100%, how will we get some crit ?
I'm sure I miss something here...

It is additive, not multiplicative -- so making up some numbers...

If you have +100% +50% +50% +75% -100% -- you still get +175%
Thanks ! I was wondering why I was stuck at 5% but I guess I'm just not far enough in the build to see the upgrade.
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Kemingway wrote:
Thanks ! I was wondering why I was stuck at 5% but I guess I'm just not far enough in the build to see the upgrade.

Yes. Crit can never be lower than what's base for the skill.
A Belligerent Expert System
Thinking about doing this for mayhem, people who have run it last league, do you think it will be solid?

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