Path of Exile 3.0.0: The Fall of Oriath Patch Notes

I ABSOLUTELY love the new gfx and art , the 15% improvement in fps ain't to shabby either........ROCK ON GGG TEAM!

EDIT..I know it isn't supposed to be played on a campfire but it isn't potato harvest and I never owned a toaster.
Last edited by HpDarkwaters#3565 on Aug 4, 2017, 5:56:47 PM
you got nerfed as well ? lol.

i lost 1/6th of my undead Army.

i feel so sad !

where did my missing Specter, zombie and 5 skeletons go ?

i am searching for my minions, have you seen them ?

Reward for those able to retrieve them, as undead as possible.

thank !




Edit :

BTW, the Unique Patches that were told weren't done in game !
Hyaon's Fury is still having a 3% Increased Damage Taken per Frenzy Charge where the patch said it would be reduced to 1% increased.
Last edited by beastofgaia#2625 on Aug 4, 2017, 6:22:39 PM
This is stupid...everytime i try and load into oriath i get to the part where you hear something in town then it just dcs me back to the menu screen...i just wanna see the town at least lol!
"
beastofgaia wrote:


Edit :

BTW, the Unique Patches that were told weren't done in game !
Hyaon's Fury is still having a 3% Increased Damage Taken per Frenzy Charge where the patch said it would be reduced to 1% increased.


who dropped the ball on all of this? there are changes done to items that aren't on the patch notes and other changes that are on the patch notes not in game?

anyone having patch problems? mine seems to not be able to dowload it all the way
"
Drahken wrote:
One-time Passive Skill Reset:
Due to balance changes, every existing character has been granted an optional full passive skill reset.
This process will also reset your allocated Ascendancy points.
To perform this operation, click the "Reset all Passives" button on the passive skill screen. Note that you must use this before allocating or refunding any other points otherwise the option will go away.

OPTIONAL

yet it was a mandatory full passive respec.

seriously whoever did these patch notes...

not everyone has played this game daily.. some are coming back for the big update. I purposely have been checking the patch notes specifically for this instead of checking my tree.. figured I could check my old tree that I had perfected before I respec'd.. if I even wanted to respec.

but nope.. patch notes were dead wrong.


This. Like you, I thought GGG was done with the mandatory passive respecs.

How hard would it have been to give a warning to existing players that a passive respec was coming, or something? Give us the chance to, say, screenshot our build to approximate it after today's update came out?

"
Drahken wrote:
One-time Passive Skill Reset:
Due to balance changes, every existing character has been granted an optional full passive skill reset.
This process will also reset your allocated Ascendancy points.
To perform this operation, click the "Reset all Passives" button on the passive skill screen. Note that you must use this before allocating or refunding any other points otherwise the option will go away.

OPTIONAL

yet it was a mandatory full passive respec.

seriously whoever did these patch notes...

not everyone has played this game daily.. some are coming back for the big update. I purposely have been checking the patch notes specifically for this instead of checking my tree.. figured I could check my old tree that I had perfected before I respec'd.. if I even wanted to respec.

but nope.. patch notes were dead wrong.


This. Like you, I thought GGG was done with the mandatory passive respecs.

How hard would it have been to give a warning to existing players that a passive respec was coming, or something? Give us the chance to, say, screenshot our build to approximate it after today's update came out?

"
Nihi wrote:
"
Bex_GGG wrote:

Major New Content and Features:
  • Added a Passive Skill Tree planning system.

  • I can't seem to get it to work, is it in game yet ? I read it was disabled on the last weeks of beta but since it's up here in the patch notes, I though it would be in game.

  • I logged on to ask the same thing.
  • Last edited by Abekrie#1338 on Aug 4, 2017, 9:09:33 PM
    "
    BouncingCactus wrote:
    From what I can tell, Legacy Emberwake.


    Spoke too soon. Oh well, ce la vie.
    Last edited by BouncingCactus#7499 on Aug 4, 2017, 10:33:02 PM
    "
    beastofgaia wrote:
    hello ? i am just pondering why Queen's Decree has been so horribly nerfed ? it was said in the Patch Note it would only lose one Skeleton !

    mind to explain how we moved from :

    Queen's Decree
    Ornate Sword Two Hand Swords
    Quality: +20%
    Physical Damage: 31.2–51.6
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating

    Minions have (10-15)% increased maximum Life
    (150-200)% increased Skeleton Duration
    Minions deal (10-15)% increased Damage
    +1 to maximum number of Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    25% increased Strength Requirement


    to :


    Queen's Decree
    Ornate Sword Two Hand Swords
    Quality: +20%
    Physical Damage: 31–52
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 11
    Requires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating

    Minions have (10-15)% increased maximum Life
    (150-200)% increased Skeleton Duration
    Minions deal (10-15)% increased Damage
    2% increased Skeletons Attack Speed
    1% increased Skeletons Cast Speed
    1% increased Skeletons Movement Speed
    25% increased Strength Requirement


    Happened to Midnite Bargain also....same exact thing
    So many scrolls, so little time...

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