Path of Exile 3.0.0: The Fall of Oriath Patch Notes

So much crying, just like after every other expansion. And like with every such expansion, everyone will be playing the game with only difference being that meta moves from builds A, B, and C to builds D, E, and F.
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Dvorakim wrote:
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You are talking like producing all this content is ez pez, click one time, click another time and boom here we go balance, 10 acts, 100 new maps, 10 new characters, 400 new items, 50 new skills every 3 months.

Blizzard need like 2 years to transfer character from HOTS to diablo 3 and you are complaining here?

Sorry but get back to reality it never happend in any game and it will probably never happen because it's much more time and resource consuming than you imagine...


It's easy to deform what other player to and thinking you're right...Yeah it's a lot of work to bring new content. And they did some, but they worked for leveling. I don't think it's double work to create map with new boss they'll bring during leveling. I don't think it's more work to think a new unique item for end game instead level 10. But yeah you're right for active skill, with all there is, 3 new is good and maybe for this i should shut up myself.

And you shouldn't compare it to D3...

And for balance somethink make me laugh, people who like this nerf say: "stop crying kids". But who cry first? The one who loves this "overpowered build"? I don't think so, it's rather the elite who don't like that casual can do like them. But who force you to use this build? No one, then why didn't you played other build instead for crying "we need nerf"?

Then one more time, i'm agree with with some nerf, but this time there is only that without real end game content, and when you want to talk about balancing you have to buf what have to be. And please stop reverse the role, i'm not sure to know who cry and who are kids, it derserve to be thinking about.

And something more about 3.0...Don't forget that leaguestone were a real monstruous buff for loot, and i think 3.0 will be harder to get good item needed for build. No one talk about this but when you'll have boss boost+big nerf and less item drop i think many player won't like the game as much as they did. But another time elite who can play all the day because they don't have work and child (i don't judging themn it's just a fact) will probably like this nerf cause they will still run shaper 1 week after the begening with best item. Then for sure they don't cry now...


I'm not comparing game to d3 just using it as analogy to prove the point. There is nothing out there remotly close to poe in terms of balance, amount of content, build diversity, ways to play the game and so on, yet people are complaining most of the time for no reason or based on some false reality.

It just starts to be pathetic at some point, it's like reading "hey GRINDING Gear Games, why do I have to grind in this game? Can't you just make my char lvl 100 outright?" (the fuck seriously XD)
Last edited by deMoxE#3542 on Aug 2, 2017, 10:42:57 AM
33% nerf to RF spell dmg? Why??? Because of MoM?
Also so many proud performance improvements...Then bring back cospris and mjolner proc rate back to non-worse than manual cast levels.
"The cooldown changes were primarily driven by performance concerns. The change intended was vs the rate of hitting. It was not aimed at Discharge.

We realise these uniques are not in the right place after these changes were made. The balance team (a combination of specific designers and QA) was under a reasonable pressure to pick a right answer for 2.5.0 in a short period of time. (For those looking to blame someone, feel free to assign it to me for putting undue time constraints on the balance team.)"

Who's to blame this time around?
Also:
"For Discharge specifically, we'd most like to see its primary use as a self-cast skill. We likely won't make any changes in this direction until 3.0.0."
LOL. This was an easy one and in-line with how lazy most situations are taken care of lately, add the "cannot be triggered", it's close to useless anyways ;)
Ok.read it all. Now the wait 😊
Hardcore is how we play ™

Best ladder ranking so far: OhSnapIsRerolling, rank 85 HC Nemesis League
Energy shield did nothing wrong.
I'm a bit confused as to how ignite scales now. Does it scale with ele pen? fire dmg? ele dmg? DoT? Attack dmg? straight up dmg? etc.
The average experience per monster has been slightly reduced at high levels.

What the fuck is slightly???
My Youtube channel! Path of Exile bits and pieces!

https://www.youtube.com/channel/UCqGfyRQ8fKN8-NxC-s_urqA
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I'm not comparing game to d3 just using it as analogy to prove the point. There is nothing out there remotly close to poe in terms of balance, amount of content, build diversity, ways to play the game and so on, yet people are complaining most of the time for no reason or based on some false reality.

It just starts to be pathetic at some point, it's like reading "hey GRINDING Gear Games, why do I have to grind in this game? Can't you just make my char lvl 100 outright?" (the fuck seriously XD)


But you prove nothing...Maybe the team working on d3 since a long time is smaller than the team working on POE...And why are you saying something like if i asked to have lvl 100 char? Ho seriously did you read what i whrote? Stop deform all.
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Added a Passive Skill Tree planning system.


Awwww JIIIIIIIZZZZ!~ <3
immunities removed from bosses

*JIZZES FURIOUSLY*

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