Path of Exile 3.0.0: The Fall of Oriath Patch Notes

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Rekill wrote:
"The Ascendant's Raider skill now grants a 10% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy (rather than on kill) and 10% increased Movement Speed (rather than 25% chance to avoid elemental status ailments)."

this makes no sense to me... :/
i assume they are talkin about "the way of the poacher" wich currently gives:
10% increased attack speed.
20% chance to gain a Frenzy Charge on kill.
20% chance to gain a Frenzy Charge when you hit a Rare or Unique enemy.

No.. the "Ascendant" is an ascended Scion.

See here: https://pathofexile.gamepedia.com/Raider_(Ascendant_passive)
Timezone: GMT +10 (Australia). CASUAL player but I play whenever I can.
The average experience per monster has been slightly reduced at high levels.
thanks ggg now i never can hit 100 in league.
And the notes continue to deliver. Love all the delicious tears.
Reimur: even though you're wrong, why would you have faith in diamond supporters? you're talking about a group of people that are so autistic that they would spend 1000 dollars on pixels. we're almost the most idiotic group of people in this community. second to hardcore players.
Didn't see anything that made me raise my eyebrows too much so pretty good tbh GGG, pretty pumped for these changes theres quite a few builds i'm gonna be able to run on HC for once that i've wanted to for ages (Hyaon's no longer awful), lots of beneficial ascendancy changes though I suspect you've tipped ascendant too far atm but happy for her to be OP for a patch or 3.

Generally really excited, nice.
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aavataar wrote:
Is it just me, or it implies, that no Offering to the Goddess is required to enter Uber Labyrinth?

No, Its just not stated because there's no change on this.
invited by timer @ 10.12.2011
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deutsche Community: www.exiled.eu & ts.exiled.eu
Necromancer support build dead. Not nerved. Dead. :(
Fantastic. Can't wait for 3.0. Also... did they buff Brutus Sprinkler :O?
I'm confused... what does this mean?

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Bex_GGG wrote:

The Ascendant's Path of the Marauder, Duelist, Ranger, Shadow, Witch and Templar skills now each grant 2 passive skill points in addition to allowing you to place passive points at their respective starting locations


EDIT: Nevermind, got it.
Last edited by FrancescoV#3462 on Aug 2, 2017, 7:00:07 AM
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Melee Damage on Full Life Support has been renamed Damage on Full Life Support. At gem level 1 it now grants 30% more Damage while on Full Life for supported Attack skills. It is notably no longer restricted to melee attacks or physical damage specifically. Damage on Full Life Support now grants 1% increased Damage per 1% Quality (was 1% increased Melee Damage per 1% Quality). It now has the Attack tag, but no longer has the Melee tag.


I think this is the first time that I have been mad after reading patch notes...

You had a gem with an incoherent name and instead of fixing it you gave it an incoherend name once again.
Name it ATTACK Damage on Full Life Support god damnit!



And lets not talk about the "it's a buff!" meme. Instead of showing us how many people completed how many challenges, I'd like to see a statistic which displays how many characters in maps are using skills like Glacial Hammer and Ice Spear...(none?)
"Further balanced the monster density of end-game maps. Some have been lowered and some have been raised."
Russian translation has spoilers:
"Увеличено среднее число монстров, появляющихся на картах резиденции, заросших руин, сердца и недр."
Increase monster density of: Residence, Overgrown Ruin, Core, Malformation.


Last edited by FeT#2310 on Aug 2, 2017, 6:40:32 AM

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