Path of Exile 3.0.0: The Fall of Oriath Patch Notes

I'm quite disappointed that GGG decided to leave Crimson Dance as is.
Lets do this !
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laminarija wrote:
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EzBreesy wrote:
"" The Cruel and Merciless resistance penalties have been moved to the completion of Act 5 and the completion of Act 10 respectively. Once either act has been completed, these penalties affect your character in all game areas. ""


Then i won't finish A10

I would assume, that you won't be able to access maps without completing Act 10.


Yep. Don't finish A10, can't run maps.
I....I did it! I made it to the end! My hype is inevitable cannot personally wait for those Harbringer Supporter packs :)
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Bedrosian wrote:
"Removed the Cruel and Merciless difficulty levels. Path of Exile is now a single ten-act playthrough."

Sorry about my probable stupid question but after that game could become very easy?



It has a scaling difficulty now.
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JohnNamikaze wrote:
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shadowlurker13 wrote:
i swore i saw something regarding wildstrike, "Wildstrike now grants 100% conversion of Physical damage to either Fire, Cold, or Lightning. Wildstrike`s Lightning now chains 400% more quickly". As well as something regarding changes to Grand Spectrum Unique Jewels. I refreshed the page soon after and now with careful analysis....i do not see it. Have the gods of POE deceived me? :(



This was added in 2.6, so it was accidentally mentioned again in 3.0.


what about something like the viridin grand spectrum jewel now grants 12% increased ele dmg ?
damn i waste my time again!!!
One question, should I dispose of the league stones already? Or should I keep them for any future implementation? I have at least a few tabs of stones at the moment.
If i pierce target with caustic arrow having drillneck equipped will the DoT rise or it doesn't affect it?
RIP selfcast / attack based ES Build's

9.5k ES 50% chance to Evade 65% Block Chance, 3 Endurance Charges and Immortal Call won't b enough to survive Reflect....




Also nice change to Kinetic Blast without giving Player's the chance to learn / test it in Beta.

Yet i think it won't change a lot to it's current state.... maybe? :S

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