[3.2] 2H Warchief - SSF/HC/Starter [Berserker] - All Content (?) (Videos)
" It's the premiere choice. Since we're a totem build, either of the souls of the sisters are fine too. " The problem with Damage on Full Life is that since we have no leech or block/evasion, it's very awkward to make sure our health stays at full due to just random projectiles. Besides if enemies die in 1 or 2 shots anyways, Damage on Full Life would be overkill. If you want to find a replacement for Ruthless then Added Fire is always good, same colour too. Of course if you feel 100% certain that you can support damage on Full Life with your play style, go right ahead and try it. If it works out then all the better. Last edited by CynthiaCrescent#4617 on Aug 9, 2017, 6:33:19 AM
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Just wanted to add that https://pathofexile.gamepedia.com/Deidbellow is a pretty awesome unique for this build.
Also high pdps swords are atm a bit cheaper than axes with same dps. So until i'm a high enough level (and get access to the axe nodes in three), i stay with the generic 2h nodes and a sword. |
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" Good point, added. |
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" Got dex, a bit of life via strength, added phys, inc phys, and inc attack speed... and the drawback does not concern us. just perfect. On another note, i had a very easy leveling, by using: - Lvl 45: https://pathofexile.gamepedia.com/The_Blood_Reaper - Lvl 54: https://pathofexile.gamepedia.com/Kaom%27s_Primacy Each like 1-2 chaos, on day 3. Before lvl 45 i was self-found. Also took a lot of elemental resists node so leveling was a breeze. |
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Would like to thank you for posting this build. Just got to lvl 88 and started doing T10 maps. Gear is okay for now, gonna keep farming currency
Spoiler
Lab was very easy, did normal on 30, cruel on 50 and merci on 69. The build scales very well with harder content as you progress. My only concern is that mobs can hit pretty hard so leap slamming is essential to move around maps. |
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" Good to see it's working out for you. It doesn't look like you have Enduring Cry, as spamming that'll help boost your survivability by a lot. |
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" Ah, completely forgot about EC, thank you! |
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" I'd go even as far as ditching immortal call and using more endurance charges. 6 charges are 24% phys damage reduction, and overcap's elemental resistances easily. Upon IC, all this is gone. Especially with bosses its hard to get up to 6 charges again. |
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" For IC it'd have to be high level for it to be worth it, while stacking EC is good for smoothness but takes up an additional 6 passives which will need to be taken out of something else. |
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All leaders should be killed?or oak leave?
Last edited by morrrom#3000 on Aug 10, 2017, 2:42:41 PM
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