Two-Week Event Feedback

I'd like to suggest Flashback Mayhem or multiple mayhem.

Flashback mayhem: General Flashback with 1 of the other mayhem mods active.
Multiple mayhem/Tormented Mayhem: Overlapping mayhem mods. Eg. 10-20 Exiles, Invasion bosses, strongboxes with 5-10 tormented spirits in every zone.
Pls end the Legacy first lol o.O
Seeing is believing
Exiles everywhere? Pretty please?
I have to add something to my Post:

My league would be - Get rich or die trying
:

2 Week Headhunter
+
Exiles Everywhere
Uber Perandus. You have at least 20 Perandus Chests and 5 Cadirio spawns in every Zone!!!
Breach in every zone you have at least 5 Breaches
Darkshrines
Ambush: with at least 1 Unique Strongbox per zone. (there you go solo selffound)

+ as second mechanic: Every Hour mod changes:
Tempest with only Radiating tempest or corrupting tempests!!!
Double Beyoned (x2 chance to spawn)
Warbands with at least 1 WB-leader per zone!

Aim is: To provide everyone with necessary gear for every possible build without the need of buying horrendous prices to Flippers/Scammers/Trademarket Manipulators.
Now all hail to Cadirio, he will save us from the Toxic Deals on PoE Trade!
I missed out on the Mayhem event, so I wouldn't mind trying something like that (in terms of sheer chaos) again. I also miss dark shrines.
Traps everywhere - evry location has traps like on lab + all players have vaal pact
Flashback with all mods all time.
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
Last edited by PsVRTwo on Jul 3, 2017, 4:34:01 AM
"
DalaiLama wrote:
"Consumption League" - a voided crafting league, where pursuit of the ideal consumes the character, the two parts required (shouldn't require anything "new" added to the game) are:

1) All items drop white ( - max drop rarity), but every instance drops +50 orbs, with equal distribution (and eternal orbs). Let people see what they can craft and show off their best successes!

2) Fairgraves battle as a quest (with passive skill reward) in every instance that has a way point and no current skill pt reward. Characters would reach mapping with 40-50? extra skill points for some insane skill levels, but they would need to craft great gear to keep moving on

So much potential, and the only real limit is the player's own effort.


Better if they did this on BETA!
This wouldn't backslash for testing character leveling through Acts, BUT IT WILL HELP for testing various builds at end game content!
Because 3.0 have radical changes in DoT, Ghost River, and ES pool! How to test it without items/orbs?! Going farming days/weeks long?!
mayhem with added uber beyond rotation would be awesome


PS. pls no tempest
My feedback is this.

During the recent 1-week and 2-weeks races (specially in the second one, cause voided), the population and the interest in the SC race died faster than it could have, because top racers quickly went for 100 and win the guaranteed demi.

My suggestion is this: why don't you implement demigod prize (normal art, not even the alt art which is rightly reserved for number ones) for say top 3 or top5 of each class? So that even people other than the top racing teams can have a chance and a purpose?


Hope you'll read this
Thanks

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