[3.3] Bleedquaker - 300k+ DPS on a Tank - Block/HP, Explosions - Atziri/UberIz/T16
" i only died 40 times till i finished act 10, hc ready confirmed! currently at 7,2k hp, 100-110 allres, 14k armor and 120 maps on the atlas, guardians quite easy except maybe minotaur. shaper still hard with these dps |
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I did less than 40 times before i finished the story. I died a lot in act 6 though there is much damage that can not be blocked. But if one is careful with the unblockable damage (scorching ray totems), one can easily finish without dying, I think.
For HC it would be good to pick Versatile Combat (100% block to spellblock) as soon as possible, that means Painforged in Normal and Versatile Combat in Cruel Lab. Crest of Perandus is a good shield for levelling, one that you can take in very early (lvl 8) and that offer decent life, lightning res and 30% chance to block. But I recommend to play the build at least one time in SC so you get to know the bosses and find out on which point you better dodge. This build offers a great survivability, but it is not immortal. Last edited by Jambambo#3488 on Aug 19, 2017, 3:04:43 PM
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Hi, thanks for the fun build. Im really having problems keeping my ancestral protector alive it dies instantly and therefore seems kinda useless. Suggestions?
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Try to put it behind the boss or away from the action. But yes, they die fast in endgame content.
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Holy shit the anvil with +1 curse is expensive af...Wont be viable for endgame content without it i guess?
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Well if you get enough res from other items, you can also switch the Anvil for a Doedres Damning or Windscream Boots, both are around 1C.
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" Like paul says, Use windscream and normal anvil until you can afford the +1curse anvil. I got both for 1alc each. https://pathofexile.gamepedia.com/Haemophilia These gloves look good for the build and apparently their explosions and the ones from gratuitous violence stack. You can switch out bleeding chance nodes too. What do you think? |
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If you can get enough life and res from other slots, they are quite good. But more because of the increased damage nodes, not because of the bleed explosions.
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I'm now up to Tier 14 maps and bosses start to hit like a truck...
What do you guys think about getting a second +curse item and switching vulnerability for enfeeble and get curse enemies with level # enfeeble on hit on gloves. Do you think the added defenses would offset the quite big damage loss? (We would lose at least 8 enfeeble levels and 20 qualities of enfeeble effect...) |
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First: this is my 2nd build in POE and I really like it. It's what I neeeded: nice dmg and nice survivability
Sorry if already asked. How did you manage to get over 900 mana? I can't see much mana additions in your gear or tree. I have only 490 mana (+ mana on one item) and after reservation I left with only 25 (I'm level 66 with 4 link EQ so that's not a problem for now). |
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