Cartwheels on Ice (Golems) ⛄ Shaper-viable meme build
" Need to say 3.1.1.1.1 was more oriented for closed quarters, like in Incursion league. For regular mapping there is no difference, and 5.1.1 even a bit better. But for rooms with a high mob density and high HP pools, the difference is pretty noticeable. It raises the amount of mobs that can be one-shotted without waiting for cooldowns, and it makes golems to move more efficiently. Just an observation though, hope it can be confirmed better in Delve. |
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"Ahh, okay. That makes a lot more sense to me now. Thanks for the clarification. "* Definitely * Hmm... Yeah, not necessary. I'll probably still run it though for the occasional hallway or so. * I've been running Spirit over Flesh for a while now for the exact reasons you stated. "Agree here too, but will want to test just in case. "I think so too. I'll probably be swapping back to Victario's. "I'm kinda iffy on both items. For Severed in particular, it seems like poison damage works better when there's already some base chaos damage to scale off of. Scaling off of only phys probably isn't impossible, but will it result in better DPS than scaling pure phys? I honestly don't know and I'm feeling kinda lazy regarding testing :x ⚡ Lightning Golems:
/1902593 ⛄ Ice Golems: /1914382 |
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