[3.6] Milky's Scorching Ray Totems (updating process)

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Norc wrote:
Could someone do me a huge favor and mark up the MS paint of the skill tree image with some squiggly lines or a second color or something for Step 3? I'm colorblind, and the colors for Step 2 and Step 3 are completely indistinguishable for me.

In related news, I'm experimenting with a crazy idea for 3.0 Ascendant that uses 2x Kika and Soul Mantle. I would go Guardian/Raider and use Path of the Raider to pick up Acrobatics and add in a pinch of Frenzy charges. It'll probably be terrible, but there's a chance it might be interesting. I'll report back with results when I have some.


which colors may help you if you can answer that :O

i will edit it later when my kid is in bed.
Those steps however are also linked via skilltrees, i made the picture more for the case of skilltreechanges when old links are broken.
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
doublepost
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice#1099 on Jun 2, 2017, 1:06:49 PM
Oh, I didn't notice the underlined words were actually links, thanks, that helps some.

For Step 2 and Step 3, based on my past experiences, I'm guessing that one of them is yellow and the other is green. I don't know which is which, though, because they look the same.

correct ;)

i will post the picture in 1-2 hours with other colors for those lines
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc


here we go, i hope its better now
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Definitely much better, thanks! It's still hard for me to read (pretty inevitable, that), but I can figure it out now. I (and possibly some other colorblind folks) appreciate it.
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Norc wrote:
Definitely much better, thanks! It's still hard for me to read (pretty inevitable, that), but I can figure it out now. I (and possibly some other colorblind folks) appreciate it.


well everything written there is in the text below with more details, not important to read it, just some bulletpoints.
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
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You only need 149 elemental resists with 2x Kikazaru equipped to cap resists agains the elemental weakness mapmod (red map) and stuff like flammability! Normally you want 169


added this to kikazaru, i think its an important information
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Just finished my videoguide without any editing (just some mapping and talking about stuff)

I upload it in a few minutes and it will take a while (36 minutes :D)
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
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Milkyslice wrote:
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You only need 149 elemental resists with 2x Kikazaru equipped to cap resists agains the elemental weakness mapmod (red map) and stuff like flammability! Normally you want 169


added this to kikazaru, i think its an important information

Nice addition! However, I noticed that its actually 150% we need for Lightning/Cold and 151% for Fire (because Barbarism).

You should also state, that 169/170 are for Elemental Weakness only, you would need normally 218/219 to be resistance capped against Elemental Weakness & Conductivity/Frostbite/Flammability.

With the 2 Kikazaru we are resistance capped against Elemental Weakness & Conductivity/Frostbite/Flammability with only 150/151 resistances.

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