Suggestion for Labyrinth Given Upcoming Changes
Just dumpster Lab already.
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" Hi Madtank, I've switched you on the account name list to full fledged member. Over 320 threads discussing labyrinth problems with over 870 posters in support Here's Madtank's summary profile. Guild: Zamboni Joined: Apr 3, 2012 Last Visited: May 19, 2017 Total Forum Posts: 419 (0.22 posts per day) Regal Supporter Survivor Supporter Apprentice Supporter Vaal Supporter Prophecy Supporter Hydra Supporter Legacy Supporter Madtank, here's where I say silly stuff that seems to enrage some labyrinth supporters. Madtank's bona fides are first rate which shows that he's not an alt account and is held in especially high regards by GGG. He first got on the account name list by posting his opinion of the dumpster lab on the thread in the Development Manifesto forum Changes to the Labyrinth. He's now become a full fledged member of the list. (That means switching the "#" after his name to a "o$" and writing this post.) It has been a great pleasure and honor for all of us (especially for people hating on us) to have witnessed this transformation. Now that Madtank has made this step all will be right in the world! Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove#4014 on May 19, 2017, 9:00:17 AM
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"Thank you for this most excellent suggestion. More player control over a shit experience in Lab = less shit to wade through = good. One change I would make, though, is to not make Izaro easier for those who just want Ascendancy points. I'd be fine with him being a bit tougher (ie: more hit points), even, and the rewards for fighting him even lower (smaller % of items drop, item level penalty of 10+ levels), to avoid having him become everybody's favorite Loot Pinata in endgame. Now that prestige classes will finally leave lab in 4.0, will GGG get it right this time or will they find new ways to repeat old mistakes?
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" Probably yes. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" Every time you reply has effectively been a worthless troll post. Good day. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ " Glad you like the idea. The less HP is for the first three tiers for those who have good clear speed but can't stand his HP point (like me <_< ), but 4th tier, meaning Uber Lab, you wouldn't be able to lower his HP. Straight Izaro fights would give you like 2 rare mobs worth of loot at best since, keep in mind, you aren't getting treasure keys, any Lab loot, and a significantly smaller amount of goodies popping from third death. Izaro Only lab would quickly become Ascendancy Only. Can you imagine popping 4 near Chaos rarity items just to crack at a loot-nerfed Izaro? Won't be worth it at all. I'm all for more Offerings that increase challenge, including for Izaro, such as more HP, maybe one Offering for 30% extra health and guaranteed extra treasure key? |
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No, you did miss something, on purpose or not : that I cannot tell.
Because you completely missed the point, and it isn't such a hard one to understand to begin with. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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