[3.1] SHAPER Kill __ 14675 HP___7000 HP regen_Tanky Righteous Fire 1 million+ DPS
" Cant's see your character so I can't see what you don't have. Look on first page at HP regen section and you will see a breakup of regen %. If you want to go all out then you need also kaom's way rings which will give with the passived 1.5% regen for each EC (and you will have also the EC from them, and you can get also EC on belt for a total of 9). Put Dance blood boots which can give 1% life regen for each frenzy charge. Use 2% HP regen necklace, glove enchance for 6%, boots enhance for 2 %, etc. All adds up till you get the 69%. " Depends on auras and depends what you link with them. PoF needs empower and it has mana multiplier of 1.25. So instead of 35% it will reserve 35*1.25 = 43.75%. If you have +2/3 ring then it will consume only 35%. With Enlighteen lvl 4 vitality and any other 35% reseved mana will drop to 30%. And you can go 35+30+30 =95% but you must put golem on CWDT because it cost more mana to summon than you got. Like I said before AA with its' 25% is good looking but you won't benefit from it unless you are stationary. If you got 752str with Doon in hand then Doryani is better for you atm, if you got 752 str without Doon in hand, then you go over 800 with it (it has some str on it) then Doon is better. " Tawoha, Ramako, Arohongui. It is on first page. Maybe you like with out totem. Is your choice. Totem is for bosses. Your damage goes + 16% MORE, you take less damage and SR totem will debuff the boss for 24% of fire resistance, increasing even more the damage you do. Not counting here the SR damage which is its self pritty good at about 150K DPS. Demi was using CWDT-MS-Life leech on his build until soon, when after I kept pointing him that is not so great and other ppl started to combat that setup due to some flaws, he finaly accepted and chage it to totem. MS is fking up EE and you must reapply it otherwise you do less damage. But in middle of the fight is the last thing to worry about. And on elemental reflect map you can one shot kill your self in a pack of mobs. " Rings and boots are the first to upgrade here. Get boots with enhancement 2% HP regen if you were hit recently. Last edited by Piftiuta#3122 on Sep 24, 2017, 6:26:58 AM
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Thanks for detailed answer. Should I change something as a hc player, I mean the tree and rest of the build ?
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As HC I would go with 8 EC (from kaom way) and keep up all the time the EC. Good HP regen, and also physical mitigation.
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" Got new rings, searcing for some good boots around 2 ex, but most of it online is crap... I have 9,1k life, have no real issues with crearing. I even don't have to use conc. effect till t13 bosses. Just curious, how the hell can i get my strength up to 750 (+70 from Doon) to start using Doon? If i get 50 str on boots, i am not even close to 700... t1 str roll on every gear? Last edited by memberx#0685 on Sep 25, 2017, 10:46:06 AM
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You got 750 with Tawhoa ascendancy? And the basic answer is yes. Go for T1 str on all equipment. Don't forget 2 str = 1 life. And I am also using a necklace with 16% increased attributes. With that I go over 1K str. With a normal necklace I go only 976 str.
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What do you think about fragile bloom jewel? Is 2% regen worth 10% increased damage taken?
We'd miss out on some life and dmg from another jewel but 2% regen is pretty big, plus fragile bloom is an alc compared to an ex if you're lucky. I wouldn't consider it until I have around 9k hp of course, any lower I don't think it'd be worth it. Seems like it would be good against lots of small or medium hits, but bad against Big ones, but if one shots could still be avoided, could make General mapping smoother. Last edited by potato321#3216 on Sep 26, 2017, 3:23:02 PM
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I would not recommend it. 10% increased damage taken is something. With more than one jewel you will go up to 20% 30% what ever increased damage taken. Now you will not only take more damage from mobs but also from RF. With the typical 89% fire resistance we take damage coresponding to 9.9% HP. With 10% increased damage taken we go 0.99% up. So from those 2% increased regeneration 1% is eaten by RF alone.
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I didn't even think of rf damage, suppose it's a no go, thanks. Guess I'm too hung up on finding cheap alternative jewels.
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" Anatomical knowledge is the cheapest alternative, at least for the socket near EE. Last edited by Piftiuta#3122 on Sep 27, 2017, 11:55:20 AM
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I been using %life, +STR and +All attribute jewels. They give about 200 hp each, but even those are 15c for decent rolls.
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