2.6 Berserker self cast Molten Shell
Hello! Always wanted to make an end game viable Molten Shell build and succeed the previous league. The build was fine, but relied on Zerphis Last Breath flask to work and i dont really like flasks. After the Scolds Bridle nerf, i almost thought the build is dead and cant be improved further. I was wrong. The new version is even stronger.
How does it work
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To make our Molten Shell explode, we need to mitigate/absorb a set amount of physical dmg, depending on molten Shell level. We will use Immortal Call to mitigate that dmg, and we'll have it up all the time. To achieve this, we use Romiras Banquet to generate power charges, Tulfall to consume our power charges when we reach maximum and Volls Devotion to gain endurance charges. Low lvl Cast when damage taken Blade Vortex helps us gaining all the charges we need. To kickstart the rotation we use Enduring Cry vs packs and self cast Blade Vortex and The Writhing Jar on bosses.
To take the dmg needed for Molten Shell to explode, we use Scolds Bridle and 3 Fevered Mind jewels. Thats enough dmg on a 6L to proc our Immortal Call and Molten Shell in 1 cast. Note that for a split second we wont have Immortal Call up. A CWDT Firestorm helps us doing dmg and leeching life in that split second. Finally Berserkers Cloaked in Savagery tops our health even with 1 hit on 1 mob. To sustain mana we take Mind Over Matter, some mana on tree and as much mana/mana regen on gear. A 2% mana and life regen boots enchant is needed. After like lvl80 and the boots enchant, mana shouldnt be a problem anymore. What is it capable of
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Pretty much everything beside Uber Atziri, even that might be possible with some changes and a better player. Guardians are all easy, if u dont overdo it with dmg mods. Killed Shaper once too, failed twice tho. Guess i would need a Lightning Warp or Flame Dash for that fight. The hardest boss for me was Rigwald in Dark Forest, harder then guardians. Reflect is not a big deal but can still kill u tho. Ill even say that its HC viable if u take some less dmg, more life and a Purity of Fire.
Mods to avoid: ele reflect, no life and mana regen, cannon leech, % extra dmg as lightning and ofc temp chain and ground effects. Chance to avoid status ailment sucks too, since we have +-30% chance to ignite only. Stats
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in hideout with flame golem up
5.9k life 3.4k unreserved mana 301 mana regen 44k avg dmg with inc aoe 69k avg dmg with conc effect ele weakness capped perma immortal call Gear
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Gear needed
This gear is needed to make the build work. Its all pretty cheap, beside the Volls maybe. Not sure if the % of dmg taken gained as mana corruption is needed, but ill take it, helps with mana. 2% mana and life regen boots enchant is needed. And we are hitting ourselves all the time. It should be fine without the +1 end charge on belt, but it sure helps. Until u get one, use 1-2 lvl higher CWDT Immortal Call setup. Just to get charges up. Other gear is rare, fix your resistances and get as much mana/mana regen as u can on it. I presonaly dont look for gear without T1 life roll on it. My Gear
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Skill Tree
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http://poeurl.com/bhlD
Ascendancy: Cloaked in Savagery first and Aspect of Carnage second Bandits: Alira, point, Oak Just level as Firestorm/Flame Totem, or another skill of your choice, until u get to like lvl 70 and get the gear required. Gems
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6l all max lvl:
molten shell faster casting controlled destruction fire penetration increased aoe/concentrated effect less duration 4L all max lvl: CWDT firestorm controlled destruction --- elemental focus might be better, not sure concentrated effect 4L: CWDT - lvl6 blade vortex - lvl6 increased duration - max lvl culling strike - max lvl u can get, lvl9 probably 4L: CWDT - lvl11 immortal call - lvl13 flammability - lvl14 increased duration - max lvl 3L all max lvl: clarity CWDT summon flame golem 3L: blade vortex - lvl1 spell echo - max lvl enduring cry - max lvl Clarity might be changed for Purity of Fire, if mana permits and u feel threatened by reflect mobs. For Shaper and maybe uber Atziri, change the CWDT firestorm setup for lightning warp - faster casting - rapid decay - less duration. Things to change/improve
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The build has pretty poor clear speed. If u really want to use Shield Charge, u can. Instead of Tulfall u can use Malachai's Loop shield to consume power charges and maybe a rare dagger for Whirling Blades too. But Malachai's Loop will shock u for 4sec on losing power charges, which sucks. U can counter it with flasks, but i dont like em and it limits the build a lot. Im just fine with slower clear speed, the build is a boss killer anyway.
As said earlier, if u want to be safer, u can skip the Hearth of Flame nodes, on the top side, and take more life around the Vaal Pact area. U can try to change Clarity for Purity of Fire. If u can, get another lvl, respec the 8% ele dmg connected to the Fire Walker node and get the Templar aoe node Amplify. Could be possible to spect out of some mana on tree, would need testing. Another option would be to take Soveregnty instead of Hearth of Flame and use 2 purities. All in all for what i need the build, basicaly everything, it works pretty damn good. Videos
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https://www.youtube.com/watch?v=3LCQHDOHQ48 - phoenix
https://www.youtube.com/watch?v=3D4dpDIvTi0 - chimera https://www.youtube.com/watch?v=MeR4QTfF6QE - minotaur https://www.youtube.com/watch?v=XMCO3-aP_g8 - hydra https://www.youtube.com/watch?v=MPz-FGWuE9Y - obligatory shaped strand https://www.youtube.com/watch?v=uGue-s7Fv-8 - shaper phase 1 and 3, forgot 2, died once in pahase 2 https://www.youtube.com/watch?v=iZgbInIm5sU - twinned vaal temple, 3x Path of Building Import Code
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gUek7wvNQiNDzangRgLXWkEtKE0iMfJNRLCIRAXLEPkhZsRwha0K_bXnKGHrSGa4c_zCWCxojGCOElOMvY8Atgp7j4kd0RdnOI_gfprgtDXhX1yhrYeNnjbAQa6nD9xgErKzIjm4FuoCUN6avN3k_rZHWB_TIhEzqK3e5xiw_E5AgU8dsutR5QIJqyNZI4lkzHIVEKOBCnwEjTNTCIS9IgZYQkdWS2EwvOcSRQQKox9CCSWYBIZsnISszsUgBMfNEDQfczV8CooCt4w1_GcepVEn8U42zD5ox8HjKMmWfwSw_Cnu8gno8schKyZPv6BcGvHnRjWtrdhgtMlo5fktJs-N6kq9YhNuWmjl8f3yp38t-16xIvi5VePXeo_L0U33XHlYjFtWc41NY1_BpoVWHsZj3rat6lecS5Now61WHe63rGKSVU-2rLL8Ldqji9DiZ-jLB8x7gyy18c2zvx5x5Bw7UO4bk47EHeAc1MxykLflySxLjEgXP0t6_tcnUN7qseiiOHS64rGkdL6osc0fbHBvd3nWvd31v-f5P4SKF3Y=
Ok guys, i think thats all. If u have any questions feel free to ask. Have a good one, cheers. Last edited by mgasper0#3435 on Apr 27, 2017, 11:50:09 AM Last bumped on Apr 27, 2017, 11:52:28 AM
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looks very nice
i think i will try |
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Looks nice, with pretty obtainable gear. Good use of game mechanics :)
Confused by: " That being a support gem, you can just max it out right... |
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yee u can just max it out, but with such low dex it wont go very high.
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we will try the build ww
maybe see how it works on another version Last edited by mochimutt#0130 on Apr 21, 2017, 11:33:40 PM
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added some more videos, shaper, twinned vaal temple and hydra
https://www.youtube.com/watch?v=uGue-s7Fv-8 just phase 1 and 3, 1 death in phase 2 https://www.youtube.com/watch?v=iZgbInIm5sU vaal temples Last edited by mgasper0#3435 on Apr 27, 2017, 11:53:50 AM
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