Act Six: The Brine King Fight

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Shipman wrote:
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yungwhiz wrote:
Fight is cool. Hopefully that time to kill is for demonstration purposes only though.


It's 2 minutes and it's a boss fight, they're suppose to be long. One shotting bosses is stupid.


Obligatory Gitgud.
HAIL SATAN!
it looks like is going to lag a lot (for me, at least)

hope GGG fix and optimize the game in 3.0

suggestion: make it possible to tune down the particle effects

----edit:
the fight looks awesome tho, loved it
i'm just worried if i will be able to play...
VISITE MEU DEVIANTART: http://nanicow.deviantart.com/
Last edited by nanicow on Apr 20, 2017, 12:03:37 AM
RIP, good wave-like boss, makes me feel like playing some dark souls.
Sweet Jesus. That looks incredibly tedious and annoying, to put it mildly.
"People ask me why I do this at my age. People are rude."
This makes me moist. I can't wait
Very impressive visuals!
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
10 sec fight for vaal spark
Very cool.
Remember, remember the 6th of December...
Awesome job, GGG you got me salivating for what is to come! Your water effects are incredible, love your new use of the environment, to become an enemy...cleaver. As much as I love this glimpse to create hype, (and it did) please keep 3.0's surprises....surprises. (thx)

Lastly not everyone has a Kaby Lake i7 new rig ready to roll, please address the Multi-threading crash issues before 3.0 release. For someone with an older rig i really miss this option enabled.

Keep up the good work. :)
Looking good there ggg but give us a date for beta goddammit :)

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