Act Six: The Brine King Fight

Cool...gonna cook that crab soon. Hahaaa.
BTW good job GGG make the arena more smaller, why should i avoid the blows that i do not fear.
Last edited by 2pher#4748 on Apr 20, 2017, 4:15:15 AM
hype!
Damn it looks nice! TAKE MY MONEY I LOVE Y GUYS, TY FOR SUPPORTING GOOD GAME!!!!!! LOVE TO PLAY IT NOW.... <3<3<3<3<3

WAITING FOR A GOOD SUPPORTER PACK IN 3.0
wow. looks good.
Unlocked camera version plz !
Stop Bombing
/Flu_prevention_mode ON
Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj
MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru

Tiny battle arena... no room to maneuver.. gets one shot.


/golfclap
Holy, that arena is cool! Literally.
How to get access to beta when it open ? everyone can play it or you need beta key. or only some streamer can play it.
A good Investment : )
https://www.youtube.com/watch?v=bpWdEPqHg1w
"
Deadpeng wrote:
Another design by GGG that says 'Die melee die!'


I think it's largely the opposite. This fight literally has a mechanic that forces ranged players to fight in melee range. Melee characters should already have the defences to take a few hits and reposition, whereas the main defensive mechanic of range is avoidance meaning they wont do so well once you force them to take some damage.

Of course this depends on how much damage the boss does. If it can one-shot Melee then the later stages of the fight will incredibly difficult for ranged players also.

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