[2.6]Trash lightning conversion Flicker CI assassin
I wanted to do my own spin on a flicker strike build ever since I saw the reworked Terminus Est. This is the guide and reasoning for my go at it.
Gear:
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-CI/ES because I tried doing this as a life build. 4k life vs 8k es with the same investment = LUL
-Phys to lightning/lightning conversion because it was easier and more efficient to scale off lightning and ele damage than it was to scale off of Bleed-Poison/DoT -Abyssus' +200% crit multi > 9% flicker damage per frenzy hubris. 2k es isn't worth the loss of over 60% of the builds total damage. -Insanity gloves for a near guaranteed way to get 1~2 frenzies with cyclone before we flicker the whole map away(NOT NEEDED. LIKE AT ALL, I was just too cheep to dump 10~20c into a new pair of gloves with more ES and the same res.) -Any belt with >40 str works, I had HH so I threw it into the build. -I have no clue what to do with the 4l in Terminus Est. I went from 4l Ancestral warchief that I never used to a passive cwdt BV PCoC. -Melee damage on full life > Melee phys/WED It spends less mana and has more damage. -Herald of Ice for freeze/shatter since we essentially have 100% crit chance. Herald of Thunder with curse on hit Assassin's mark to guarantee we stay crit capped. Passive tree:
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Leveling tree(pre 60): www.poeurl.com/bg5W (Leveling life nodes to be respeced out of later while also pathing near vital ES nodes) Current tree(87): www.poeurl.com/bg5X (goal is to pick up all the in use ES nodes ASAP otherwise we'll be below 8k es, and that is awful) Planned tree(95): www.poeurl.com/bg5Z (Respec a few points around to be more efficient while we finish filling out damage/ES Ascendancy order: Ambush-Assassinate-Unstable Infusion-Deadly Infusion Jewels: Jewel mod priority: -Global Crit multi -Crit multi with 2h weapons -Melee crit multi -Phys damage with swords -Phys damage with 2h weapons -Phys damage -Lighting damage -% Energy Shield -any relevant crit chance -% Accuracy Character screens:
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-Offence in town
-Full charges+Flasks -Full charges+Flasks+Shrine+Rampage+a few HH buff's -Flasked defence in hideout Little demo of the awful build clearing a shaped strand
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[playstv id="58f5c30a302702d8df"][/playstv]
Final note:
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I did this build because I am done with the league. Overall this has actually been a pretty fun build. It can do all maps up to t15. THIS WAS NOT MADE TO BE A HIGH END BOSS KILLER.
Thanks for reading. Last edited by djfang#1006 on Apr 18, 2017, 3:56:01 AM Last bumped on Apr 18, 2017, 3:21:15 AM
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